.. |
Automobile.cpp
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some CAutomobile fixes
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2020-12-31 23:59:45 +01:00 |
Automobile.h
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Few bug fixes in CAutomobile
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2020-12-15 18:05:37 +02:00 |
Bike.cpp
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wrong bike fall off anim
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2021-01-01 14:02:02 +01:00 |
Bike.h
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More bike leftovers
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2020-12-28 14:00:44 +02:00 |
Boat.cpp
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:58:09 +02:00 |
Boat.h
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fixed boats for new renderer
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2020-11-04 16:22:15 +01:00 |
CarGen.cpp
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Setter for bIsStatic (became virtual in SA)
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2020-10-18 16:40:06 +03:00 |
CarGen.h
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cosmetic fixes
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2020-07-20 09:49:39 -07:00 |
Cranes.cpp
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Small type use fixes
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2020-12-25 08:59:32 +02:00 |
Cranes.h
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uint8 enums fixed
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2020-12-07 01:59:17 +01:00 |
DamageManager.cpp
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some SilentPatch fixes
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2020-09-30 02:14:10 +03:00 |
DamageManager.h
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some CAutomobile
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2020-05-31 17:05:59 +02:00 |
Door.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
Door.h
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implemented CTrain
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2019-07-31 14:33:27 +02:00 |
Floater.cpp
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CBoat and friends
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2020-07-01 18:04:02 +02:00 |
Floater.h
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CBoat and friends
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2020-07-01 18:04:02 +02:00 |
HandlingMgr.cpp
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handling unit conversion
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2020-12-27 20:34:19 +01:00 |
HandlingMgr.h
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rename unused field
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2020-12-27 20:38:05 +01:00 |
Heli.cpp
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more PS2 stuff; memory movement done
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2020-12-03 16:04:59 +01:00 |
Heli.h
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CHeli and CRopes done
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2020-07-27 14:06:23 +02:00 |
Plane.cpp
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merge attempt
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2020-12-19 03:21:04 +03:00 |
Plane.h
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made NPC heli rotors rotate
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2020-07-21 09:58:53 +02:00 |
Train.cpp
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Original enum name
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2020-11-24 17:16:39 +02:00 |
Train.h
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some CBike code; vehicle cleanup
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2020-06-02 23:35:20 +02:00 |
Transmission.cpp
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transmission done
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2020-08-20 10:24:12 +02:00 |
Transmission.h
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more CAutomobile::ProcessControl
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2019-07-17 23:58:06 +02:00 |
Vehicle.cpp
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merge master to miami
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2021-01-01 14:53:20 +03:00 |
Vehicle.h
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Few bug fixes in CAutomobile
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2020-12-15 18:05:37 +02:00 |