re3/src/core
2020-11-12 17:32:16 +03:00
..
Accident.cpp
Accident.h
AnimViewer.cpp bla 2020-06-08 13:23:08 +02:00
AnimViewer.h
Cam.cpp Fix inverted vertical camera 2020-11-05 16:38:41 +02:00
Camera.cpp Pad, BulletInfo, ProjectileInfo, fixes 2020-10-08 00:26:24 +03:00
Camera.h
CdStream.cpp
CdStream.h
CdStreamPosix.cpp Join CdStream threads to wait for them to exit 2020-10-24 18:14:41 +03:00
Clock.cpp
Clock.h
Collision.cpp
Collision.h rw stuff done & other small things 2020-08-20 12:53:17 +02:00
ColStore.cpp
ColStore.h
common.h Zones saving and loading 2020-10-10 23:50:00 +03:00
config.h urgh, merge and changes to RW layer in one commit. 2020-11-11 09:38:33 +01:00
ControllerConfig.cpp now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful. 2020-10-03 02:26:49 +03:00
ControllerConfig.h
Crime.h
Debug.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Debug.h
Directory.cpp 64-bit on Windows 2020-07-24 20:26:33 +03:00
Directory.h
EventList.cpp Pad, BulletInfo, ProjectileInfo, fixes 2020-10-08 00:26:24 +03:00
EventList.h Peds objectives and wait states done, fixes 2020-09-05 20:28:50 +03:00
FileLoader.cpp Fix some sanitizer errors, improve POSIX streamer 2020-10-08 17:58:18 +03:00
FileLoader.h
FileMgr.cpp Fix some sanitizer errors, improve POSIX streamer 2020-10-08 17:58:18 +03:00
FileMgr.h
Fire.cpp Fix typo in fire.cpp 2020-10-12 22:51:49 +02:00
Fire.h Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Frontend.cpp Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
Frontend.h Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
Frontend_PS2.cpp
Frontend_PS2.h
FrontEndControls.cpp
FrontEndControls.h
FrontendTriggers.h
Game.cpp Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
Game.h Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
General.h Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
IniFile.cpp
IniFile.h
Lists.cpp
Lists.h
main.cpp ped fix for new renderer 2020-11-11 14:42:02 +01:00
main.h new LCS-style renderer 2020-11-03 20:33:07 +01:00
MenuScreens.cpp Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
obrstr.cpp
obrstr.h
Pad.cpp Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
Pad.h Timer, main 2020-10-23 04:26:52 +03:00
Placeable.cpp
Placeable.h
PlayerInfo.cpp
PlayerInfo.h
Pools.cpp object field renamed 2020-10-18 12:34:34 +03:00
Pools.h
Profile.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
Profile.h
Radar.cpp Merge pull request #772 from Nick007J/miami 2020-10-18 19:37:49 +03:00
Radar.h finished save/load 2020-10-17 20:45:07 +03:00
Range2D.cpp
Range2D.h
Range3D.cpp
Range3D.h
re3.cpp forget ifdef 2020-11-03 20:40:33 +01:00
References.cpp
References.h
Ropes.cpp
Ropes.h
Stats.cpp
Stats.h
Streaming.cpp Fix player model not changing in cutscenes 2020-10-17 18:26:48 +03:00
Streaming.h
SurfaceTable.cpp small stuff 2020-08-19 21:58:00 +02:00
SurfaceTable.h
TempColModels.cpp CTempColModels stuff 2020-10-21 21:24:18 +03:00
TempColModels.h
templates.h rw stuff done & other small things 2020-08-20 12:53:17 +02:00
timebars.cpp
timebars.h clean up timebar ifdefs 2020-10-25 16:17:31 +01:00
Timer.cpp Timer fix 2020-10-23 08:38:36 +03:00
Timer.h
TimeStep.cpp
TimeStep.h
User.cpp Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
User.h Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
vu0Collision.dsm
vu0Collision_1.s
vu0Collision_2.s
Wanted.cpp Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
Wanted.h
World.cpp fixed top gear 2020-11-11 12:21:30 +03:00
World.h fix 2020-11-11 12:27:40 +03:00
ZoneCull.cpp
ZoneCull.h
Zones.cpp fixed zone bug 2020-11-12 17:32:16 +03:00
Zones.h Police Radio + fixes 2020-10-22 12:38:09 +03:00