re3/src/core
2021-01-04 18:07:39 +01:00
..
Accident.cpp Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
Accident.h Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
AnimViewer.cpp AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00
AnimViewer.h
Cam.cpp option for PC controls 2020-12-21 20:48:40 +01:00
Camera.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Camera.h added GTA_SCENE_EDIT 2020-12-02 02:34:51 +03:00
CdStream.cpp multiple instances sema fix 2020-12-28 23:08:47 +03:00
CdStream.h
CdStreamPosix.cpp moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
Clock.cpp
Clock.h
common.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
config.h Port nerf of rain particles from miami 2021-01-04 00:16:32 +01:00
ControllerConfig.cpp Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
ControllerConfig.h Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
Crime.h
Debug.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Debug.h
Directory.cpp 64-bit on Windows 2020-07-22 18:51:28 +03:00
Directory.h
EventList.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
EventList.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
FileLoader.cpp Update FileLoader.cpp 2021-01-04 18:07:39 +01:00
FileLoader.h
FileMgr.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
FileMgr.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Fire.cpp signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Fire.h
Frontend.cpp Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
Frontend.h Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
Frontend_PS2.cpp Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-07 21:50:18 +03:00
Frontend_PS2.h Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults 2020-11-07 21:58:23 +03:00
FrontEndControls.cpp ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
FrontEndControls.h fixes 2020-06-28 01:57:01 +03:00
FrontendTriggers.h fixes 2020-06-28 01:57:01 +03:00
Game.cpp fix custom pipes mem leak 2020-12-29 20:30:57 +01:00
Game.h some more little ps2 fixes 2020-12-20 19:13:58 +01:00
General.h Fix use of strncmp 2020-12-25 15:18:13 +02:00
IniFile.cpp
IniFile.h
Lists.cpp
Lists.h
main.cpp fix custom pipes mem leak 2020-12-29 20:30:57 +01:00
main.h PreAllocateRwObjects 2020-12-17 12:47:00 +01:00
MenuScreens.cpp option for PC controls 2020-12-21 20:48:40 +01:00
MenuScreensCustom.cpp Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
obrstr.cpp
obrstr.h
Pad.cpp Fix arg 2021-01-02 13:42:27 +02:00
Pad.h add bInvertLook4Pad from VC (doesn't get saved yet) 2020-11-05 19:57:13 +01:00
Placeable.cpp
Placeable.h
PlayerInfo.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
PlayerInfo.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
Pools.cpp start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Pools.h
Profile.cpp
Profile.h
Radar.cpp Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Radar.h ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
Range2D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range2D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
Range3D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range3D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
re3.cpp cfo fix 2021-01-04 16:03:54 +03:00
References.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
References.h
Stats.cpp Fix displaying stats 2020-07-03 00:04:49 +02:00
Stats.h Fix displaying stats 2020-07-03 00:04:49 +02:00
Streaming.cpp added a few registered pointers and memory debug 2020-11-30 23:44:58 +01:00
Streaming.h signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
SurfaceTable.cpp eSurfaceType 2020-05-26 11:37:46 +02:00
SurfaceTable.h VU0 collision 2020-08-03 17:32:06 +02:00
templates.h little cleanup of templates 2020-12-18 13:58:59 +01:00
timebars.cpp Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
timebars.h clean up timebar ifdefs 2020-10-25 16:17:30 +01:00
Timer.cpp
Timer.h Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
TimeStep.cpp
TimeStep.h
User.cpp
User.h
Wanted.cpp Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
Wanted.h
World.cpp small CWorld fixes 2021-01-01 12:47:11 +02:00
World.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
ZoneCull.cpp finished cullzones 2020-11-22 00:13:07 +01:00
ZoneCull.h finished cullzones 2020-11-22 00:13:07 +01:00
Zones.cpp Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
Zones.h