re3/src/control
2020-10-26 16:39:43 +02:00
..
AutoPilot.cpp Control updates 2020-10-11 12:56:33 +03:00
AutoPilot.h
Bridge.cpp Control updates 2020-10-11 12:56:33 +03:00
Bridge.h
CarAI.cpp VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
CarAI.h
CarCtrl.cpp sync with upstream 2020-10-11 12:58:11 +03:00
CarCtrl.h CarCtrl finished, minor Script things 2020-08-16 18:39:11 +03:00
Curves.cpp
Curves.h
Darkel.cpp small fix 2020-10-17 12:31:14 +03:00
Darkel.h Control updates 2020-10-11 12:56:33 +03:00
GameLogic.cpp Control updates 2020-10-11 12:56:33 +03:00
GameLogic.h
Garages.cpp small fix 2020-10-11 13:11:25 +03:00
Garages.h Control updates 2020-10-11 12:56:33 +03:00
OnscreenTimer.cpp Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
OnscreenTimer.h Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
PathFind.cpp fix 2020-10-18 22:53:25 +03:00
PathFind.h Control updates 2020-10-11 12:56:33 +03:00
Phones.cpp Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
Phones.h
Pickups.cpp Fix undefined colorId for pickups 2020-10-26 16:39:43 +02:00
Pickups.h Pickups Done 2020-10-21 21:00:13 +03:00
PowerPoints.cpp
PowerPoints.h
Record.cpp Control updates 2020-10-11 12:56:33 +03:00
Record.h
Remote.cpp Fix 2020-08-24 23:01:51 +03:00
Remote.h Fix 2020-08-24 23:01:51 +03:00
Replay.cpp Merge branch 'miami' into miami 2020-10-18 19:45:11 +03:00
Replay.h VC replays 2020-09-26 21:10:23 +03:00
Restart.cpp Control updates 2020-10-11 12:56:33 +03:00
Restart.h
RoadBlocks.cpp Merge branch 'master' into miami 2020-10-18 17:15:49 +03:00
RoadBlocks.h
SceneEdit.cpp Control updates 2020-10-11 12:56:33 +03:00
SceneEdit.h scene edit 2020-04-13 21:50:56 +03:00
Script.cpp ScriptSounds 2020-10-23 16:56:34 +03:00
Script.h Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
ScriptCommands.h
SetPieces.cpp
SetPieces.h
TrafficLights.cpp fix 2020-10-11 18:14:35 +03:00
TrafficLights.h Control updates 2020-10-11 12:56:33 +03:00