eax
|
Move sdk and eax
|
2020-08-02 19:36:50 +03:00 |
oal
|
Fix quiet police scanner on OpenAL
|
2021-05-17 17:46:33 +03:00 |
AudioCollision.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
AudioCollision.h
|
rewieved some audio functions
|
2020-10-02 03:55:26 +03:00 |
AudioLogic.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
AudioManager.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
AudioManager.h
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
AudioSamples.h
|
LCS sfx + mission audio
|
2021-06-24 21:42:08 +03:00 |
DMAudio.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
DMAudio.h
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
MusicManager.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
MusicManager.h
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
PolRadio.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
PolRadio.h
|
PoliceRadio -> PolRadio (original name)
|
2021-02-26 10:57:11 +02:00 |
sampman.h
|
Fix MAX_DIGITAL_MIXER_CHANNELS
|
2021-06-24 21:44:40 +03:00 |
sampman_miles.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
sampman_null.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |
sampman_oal.cpp
|
Use bool8 in audio code
|
2021-06-24 21:44:36 +03:00 |