animation
|
fixed hanim for 64 bit
|
2020-07-24 23:29:33 +02:00 |
audio
|
Fix casepath chaos
|
2020-07-28 17:56:47 +03:00 |
control
|
90% fixes, 10% skel refactoring
|
2020-07-24 21:02:55 +03:00 |
core
|
Fix casepath chaos
|
2020-07-28 17:56:47 +03:00 |
entities
|
fixed hanim for 64 bit
|
2020-07-24 23:29:33 +02:00 |
fakerw
|
Fix casepath chaos
|
2020-07-28 17:56:47 +03:00 |
math
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
modelinfo
|
90% fixes, 10% skel refactoring
|
2020-07-24 21:02:55 +03:00 |
objects
|
Merge pull request #647 from Fire-Head/miami
|
2020-07-04 21:24:17 +02:00 |
peds
|
CCopPed, except spike traps
|
2020-07-28 17:04:34 +03:00 |
render
|
CHeli and CRopes done
|
2020-07-27 14:06:23 +02:00 |
rw
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
save
|
Merge branch 'master' into miami
|
2020-07-13 18:10:17 +03:00 |
skel
|
Fix casepath chaos
|
2020-07-28 17:56:47 +03:00 |
text
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
vehicles
|
CCopPed, except spike traps
|
2020-07-28 17:04:34 +03:00 |
weapons
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |