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Accident.cpp
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Accident.h
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AnimViewer.cpp
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AnimViewer.h
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Cam.cpp
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eSurfaceType
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2020-05-26 11:34:20 +02:00 |
Camera.cpp
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CVehicle
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2020-05-25 18:33:34 +02:00 |
Camera.h
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CVehicle
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2020-05-25 18:33:34 +02:00 |
CdStream.cpp
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CdStream.h
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CdStreamPosix.cpp
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Clock.cpp
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Clock.h
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Collision.cpp
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eSurfaceType
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2020-05-26 11:34:20 +02:00 |
Collision.h
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CVehicle
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2020-05-25 18:33:34 +02:00 |
ColStore.cpp
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new script commands - mostly stubs
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2020-05-22 02:42:04 +03:00 |
ColStore.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
common.h
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config.h
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Merge remote-tracking branch 'upstream/miami' into miami
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2020-05-24 00:19:25 +03:00 |
ControllerConfig.cpp
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some fixes
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2020-05-23 01:43:12 +03:00 |
ControllerConfig.h
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some fixes
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2020-05-23 01:43:12 +03:00 |
Crime.h
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Debug.cpp
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Debug.h
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Directory.cpp
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Directory.h
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EventList.cpp
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EventList.h
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Melee weapons(half-working), Ped and Hud bits
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2020-05-19 17:43:16 +03:00 |
FileLoader.cpp
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finished CFileLoader; some COcclusion stubs
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2020-05-19 10:23:08 +02:00 |
FileLoader.h
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finished CFileLoader; some COcclusion stubs
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2020-05-19 10:23:08 +02:00 |
FileMgr.cpp
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FileMgr.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
Fire.cpp
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Fire.h
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Frontend.cpp
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Menu borders and weapon fixes
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2020-05-24 03:05:48 +03:00 |
Frontend.h
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Menu borders and weapon fixes
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2020-05-24 03:05:48 +03:00 |
FrontEndControls.cpp
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FrontEndControls.h
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Game.cpp
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Merge pull request #583 from erorcun/miami
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2020-05-24 10:47:17 +02:00 |
Game.h
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scuffed InitAfterFocusLoss implementation
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2020-05-21 14:23:12 +03:00 |
General.h
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IniFile.cpp
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IniFile.h
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Lists.cpp
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Lists.h
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main.cpp
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Menu borders and weapon fixes
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2020-05-24 03:05:48 +03:00 |
main.h
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MenuScreens.h
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Merge pull request #574 from Xinerki/miami
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2020-05-22 15:49:37 +03:00 |
obrstr.cpp
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obrstr.h
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Pad.cpp
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Compatibility with VC weapon.dat + new shotguns
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2020-05-23 16:53:20 +03:00 |
Pad.h
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vehicle cheats and debug cheat string display
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2020-05-21 17:28:03 +03:00 |
patcher.cpp
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patcher.h
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Placeable.cpp
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CEntity and friends
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2020-05-19 20:56:42 +02:00 |
Placeable.h
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CEntity and friends
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2020-05-19 20:56:42 +02:00 |
PlayerInfo.cpp
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new script commands - mostly stubs
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2020-05-22 02:42:04 +03:00 |
PlayerInfo.h
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CVehicle
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2020-05-25 18:33:34 +02:00 |
Pools.cpp
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Weapon layer in Peds
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2020-05-15 21:21:25 +03:00 |
Pools.h
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Profile.cpp
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Profile.h
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Radar.cpp
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Merge pull request #574 from Xinerki/miami
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2020-05-22 15:49:37 +03:00 |
Radar.h
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approach separation differently
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2020-05-21 12:45:45 +03:00 |
re3.cpp
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CVehicle
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2020-05-25 18:33:34 +02:00 |
References.cpp
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References.h
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Stats.cpp
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CPhysical
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2020-05-22 14:27:16 +02:00 |
Stats.h
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fixes for CPhysical and friends
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2020-05-22 14:34:44 +02:00 |
Streaming.cpp
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Melee weapons(half-working), Ped and Hud bits
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2020-05-19 17:43:16 +03:00 |
Streaming.h
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SurfaceTable.cpp
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eSurfaceType
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2020-05-26 11:34:20 +02:00 |
SurfaceTable.h
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eSurfaceType
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2020-05-26 11:34:20 +02:00 |
TempColModels.cpp
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eSurfaceType
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2020-05-26 11:34:20 +02:00 |
TempColModels.h
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templates.h
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timebars.cpp
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timebars.h
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Timer.cpp
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Timer.h
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fixes for CPhysical and friends
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2020-05-22 14:34:44 +02:00 |
TimeStep.cpp
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TimeStep.h
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User.cpp
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User.h
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Wanted.cpp
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Wanted.h
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World.cpp
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CVehicle
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2020-05-25 18:33:34 +02:00 |
World.h
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CVehicle
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2020-05-25 18:33:34 +02:00 |
ZoneCull.cpp
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ZoneCull.h
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Zones.cpp
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fixed annoying bug
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2020-05-19 21:10:40 +03:00 |
Zones.h
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