Add test for intersection and fix data in raytracer test.

This commit is contained in:
King_DuckZ 2017-02-10 15:40:26 +00:00
parent 413ff4e558
commit 80d0e1c336
2 changed files with 44 additions and 12 deletions

View file

@ -71,7 +71,7 @@ namespace curry {
assert(not (std::abs(r_cross_s) <= FLT_EPSILON));
const auto inv_r_cross_s = 1.0f / r_cross_s;
const auto t = cross(q - p, s) * inv_r_cross_s;
const auto u = cross(q - p, r) * inv_r_cross_s;
//const auto u = cross(q - p, r) * inv_r_cross_s;
return t;
//if (0.0f <= t and t <= 1.0f and 0.0f <= u and u <= 1.0f)

View file

@ -24,7 +24,7 @@
#include "tileproperty.hpp"
#include <vector>
TEST_CASE ("Check that 2D raytracing works", "[raytracing, geometry]") {
TEST_CASE ("Check that 2D raytracing works", "[raytracing][geometry]") {
using curry::for_each_voxel_under_segment;
using curry::vec2us;
using curry::vec2f;
@ -32,16 +32,16 @@ TEST_CASE ("Check that 2D raytracing works", "[raytracing, geometry]") {
curry::WorldGrid world(vec2us(64));
world.set_layers(vec2us(10, 10), std::vector<std::vector<curry::TileIndex>>( {{
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0
}}));
world.set_tile_properties(std::vector<curry::TileProperty>({ curry::TileProperty() }));
@ -74,3 +74,35 @@ TEST_CASE ("Check that 2D raytracing works", "[raytracing, geometry]") {
CHECK(expected == diagonal);
}
}
TEST_CASE ("Check that segment intersection code used by the raytracing code works", "[geometry][intersection]") {
using curry::vec2f;
using curry::segment_intersection;
{
//Two segments crossing at <0, 0>
const vec2f a0(-1.0f, 0.0f);
const vec2f a1(2.0f, 0.0f);
const vec2f b0(0.0f, 1.0f);
const vec2f b1(0.0f, -2.0f);
const float t1 = segment_intersection(a0, a1, b0, b1);
CHECK(0.5f == t1);
CHECK(vec2f(0.0f) == a0 + t1 * a1);
const float t2 = segment_intersection(b0, b1, a0, a1);
CHECK(0.5f == t2);
}
{
//a diagonal segment starting off from a vertical segment
const vec2f a0(-1.0f, 0.0f);
const vec2f a1(3.0f, 2.0f);
const vec2f b0(-1.0f, 1.0f);
const vec2f b1(0.0f, -2.0f);
const float t1 = segment_intersection(a0, a1, b0, b1);
CHECK(0.0f == t1);
const float t2 = segment_intersection(b0, b1, a0, a1);
CHECK(0.5f == t2);
}
}