55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/*
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Copyright 2016, 2017 Michele "King_DuckZ" Santullo
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This file is part of MyCurry.
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MyCurry is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyCurry is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with MyCurry. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "vector.hpp"
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#include "rect.hpp"
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#include "world_moveable.hpp"
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#include "drawable.hpp"
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#include "collider.hpp"
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namespace cloonel {
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class SDLMain;
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class InputBag;
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} //namespace cloonel
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namespace curry {
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class WorldGrid;
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class Character : public Drawable, public WorldMoveable {
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public:
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Character (cloonel::InputBag* parInputBag, const WorldSizeNotifiable::DeferredRegister& parDeferredRegister);
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virtual ~Character() noexcept = default;
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Rect<float> destination_rect (const vec2f& parWorldPos) const;
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Rect<float> source_rect() const;
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virtual void do_movement (float parDeltaT) override;
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void set_speed (float parSpeed);
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virtual void draw (DrawingQueue& parDQ, const WorldViewport& parViewport) override;
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private:
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virtual void on_texture_size_changed (const vec2f& parOldSz, const vec2f& parNewSz) override;
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cloonel::InputBag* m_input_bag;
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Collider m_collider;
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float m_speed;
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};
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} //namespace curry
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