44 lines
1.0 KiB
C++
44 lines
1.0 KiB
C++
/*
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Copyright 2016-2018 Michele "King_DuckZ" Santullo
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This file is part of MyCurry.
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MyCurry is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyCurry is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with MyCurry. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "vector.hpp"
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#include "rect.hpp"
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#include <functional>
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namespace curry {
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class WorldGrid;
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class Collider {
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public:
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Collider() = default;
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~Collider() = default;
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vec2f try_reach_tile (
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const vec2us& parObjectSize,
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const vec2f& parFrom,
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const vec2f& parTo,
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const WorldGrid& parWorld
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);
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private:
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};
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} //namespace curry
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