66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
/*
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Copyright 2016, 2017 Michele "King_DuckZ" Santullo
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This file is part of MyCurry.
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MyCurry is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyCurry is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with MyCurry. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <memory>
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#include <chrono>
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namespace cloonel {
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class InputBag;
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class SDLMain;
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} //namespace cloonel
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namespace curry {
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template <typename T> class Rect;
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class DrawingQueue;
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class GameSceneBase {
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public:
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explicit GameSceneBase (cloonel::SDLMain* parSdlMain);
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virtual ~GameSceneBase() noexcept;
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void prepare();
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void destroy() noexcept;
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void exec();
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bool wants_to_quit() const;
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void set_wants_to_quit();
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protected:
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virtual void on_prepare() = 0;
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virtual void on_destroy() noexcept = 0;
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virtual void on_update (float parDeltaT) = 0;
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cloonel::SDLMain* sdl_main();
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cloonel::InputBag& input_bag();
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DrawingQueue& drawing_queue();
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const DrawingQueue& drawing_queue() const;
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private:
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std::chrono::time_point<std::chrono::steady_clock> m_time0;
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std::unique_ptr<cloonel::InputBag> m_input;
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std::unique_ptr<DrawingQueue> m_drawing_queue;
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cloonel::SDLMain* m_sdlmain;
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float m_screen_width;
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float m_screen_height;
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bool m_wants_to_quit;
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};
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} //namespace curry
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