MyCurry/src/gamelib/worldgrid.hpp

68 lines
2.3 KiB
C++

/*
Copyright 2016, 2017 Michele "King_DuckZ" Santullo
This file is part of MyCurry.
MyCurry is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyCurry is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with MyCurry. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "vector.hpp"
#include "tileindextype.hpp"
#include "observersmanager.hpp"
#include "tileproperty.hpp"
#include <vector>
#include <cstdint>
namespace curry {
class WorldSizeNotifiable;
class WorldGrid {
using WorldSizeWatcherTicket = cloonel::ObserversManager<WorldSizeNotifiable*>::TicketType;
public:
explicit WorldGrid (vec2us parTileSize);
const vec2us& tile_size() const;
const vec2us& world_size() const;
uint16_t layer_count() const;
const TileIndex* tile (const vec2us& parIndex) const;
void add_layer (vec2us parWorldSize, const std::vector<TileIndex>& parLayer);
void set_layers (vec2us parWorldSize, const std::vector<std::vector<TileIndex>>& parLayers);
void set_tile_properties (const std::vector<TileProperty>& parProperties);
const TileProperty& tile_property (const TileIndex* parIndex) const;
void unload_layers();
WorldSizeWatcherTicket register_observer (WorldSizeNotifiable* parWatcher);
void unregister_observer (WorldSizeWatcherTicket parTicket);
private:
void set_world_size (const vec2us& parSize);
std::size_t tile_count() const;
cloonel::ObserversManager<WorldSizeNotifiable*> m_world_size_watchers;
std::vector<TileIndex> m_layers;
std::vector<TileProperty> m_tile_properties;
vec2us m_tile_size;
vec2us m_world_size;
uint16_t m_layer_count;
};
vec2i world_size_pixel (const WorldGrid& parWorld);
vec2us pixel_to_world_tile (const WorldGrid& parWorld, const vec2f& parPos);
vec2f world_tile_to_pixel (const WorldGrid& parWorld, const vec2us& parTile);
bool position_is_on_map (const WorldGrid& parWorld, const vec2i& parPos);
} //namespace curry