An RPG-like 2D top down demo.
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King_DuckZ 0560affdf9 Import clooneljump as a subproject.
Remove manually copy-pasted files taken from cloonelgraphics and
use the up-to-date version from the submodule instead.
2017-03-11 08:22:23 +00:00
cmake/include First commit 2016-10-24 00:48:30 +02:00
docs Experimental code that turned out to be too slow and got scrapped. 2017-02-08 16:37:12 +00:00
lib Import clooneljump as a subproject. 2017-03-11 08:22:23 +00:00
src Import clooneljump as a subproject. 2017-03-11 08:22:23 +00:00
test/unit Fix code so raytrace test now passes. 2017-02-10 19:24:44 +00:00
.gitignore Make virtual methods protected. 2016-10-26 00:50:14 +02:00
.gitmodules Import clooneljump as a subproject. 2017-03-11 08:22:23 +00:00
CMakeLists.txt Import clooneljump as a subproject. 2017-03-11 08:22:23 +00:00
COPYING Attach GPL3 licence. 2016-11-23 17:54:41 +01:00
LPC_Sara_Preview.png Draw a test character to start experimenting. 2016-11-09 01:46:10 +01:00
nonfree_map.tmx Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_map_ground.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_map_transparent.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_texture.png Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
textures.xcf Load and display actual tiles 2016-10-27 00:06:59 +02:00