An RPG-like 2D top down demo.
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2017-07-23 04:37:25 +01:00
cmake/include First commit 2016-10-24 00:48:30 +02:00
docs Experimental code that turned out to be too slow and got scrapped. 2017-02-08 16:37:12 +00:00
lib Update vectorwrapper. 2017-03-17 00:30:34 +00:00
src Fix the assert triggering sometimes in the raytrace grid traversal. 2017-07-23 04:37:25 +01:00
test/unit Fix code so raytrace test now passes. 2017-02-10 19:24:44 +00:00
.gitignore Make virtual methods protected. 2016-10-26 00:50:14 +02:00
.gitmodules Layers are now named, so code can request a layer by name. 2017-03-15 21:48:27 +00:00
CMakeLists.txt Update vectorwrapper. 2017-03-17 00:30:34 +00:00
COPYING Attach GPL3 licence. 2016-11-23 17:54:41 +01:00
LPC_Sara_Preview.png Draw a test character to start experimenting. 2016-11-09 01:46:10 +01:00
nonfree_map.tmx Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_map_ground.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_map_transparent.csv Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
nonfree_texture.png Use boost spirit to load csv files. 2016-11-07 22:02:46 +01:00
textures.xcf Load and display actual tiles 2016-10-27 00:06:59 +02:00