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CMakeLists.txt
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Fix build error about SDL_platform.h not found.
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2017-10-24 20:25:01 +01:00 |
character.cpp
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Broken implementation of collision code.
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2017-11-06 20:40:03 +00:00 |
character.hpp
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Broken implementation of collision code.
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2017-11-06 20:40:03 +00:00 |
collider.cpp
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Fix collision right-/downwards.
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2018-03-05 10:35:48 +00:00 |
collider.hpp
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Update copyright to 2018
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2018-02-28 10:38:37 +00:00 |
compatibility.h
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
constrained_position.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
constrained_value.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
csvloader.cpp
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Temporary, just for the sake of testing collision.
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2017-11-06 20:40:24 +00:00 |
csvloader.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
draw_layer_names.hpp
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Make Debug only available in debug builds.
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2017-03-17 20:08:12 +00:00 |
drawable.cpp
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Add DrawingQueue class.
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2017-03-15 09:12:16 +00:00 |
drawable.hpp
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Add DrawingQueue class.
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2017-03-15 09:12:16 +00:00 |
drawing_queue.cpp
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Add missing include.
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2017-03-17 19:52:42 +00:00 |
drawing_queue.hpp
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Layers are now named, so code can request a layer by name.
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2017-03-15 21:48:27 +00:00 |
gameactions.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
gamescenebase.cpp
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Add background layer from IngameScene, not the base class.
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2017-03-15 21:58:24 +00:00 |
gamescenebase.hpp
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Add DrawingQueue class.
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2017-03-15 09:12:16 +00:00 |
grid_raytrace.cpp
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Rename for_each_voxel to for_each_cell.
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2018-03-05 10:34:41 +00:00 |
grid_raytrace.hpp
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Rename for_each_voxel to for_each_cell.
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2018-03-05 10:34:41 +00:00 |
ingamescene.cpp
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Add a layer for game characters.
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2017-03-15 21:58:51 +00:00 |
ingamescene.hpp
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Layers are now named, so code can request a layer by name.
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2017-03-15 21:48:27 +00:00 |
moveable.cpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
moveable.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
movingobject.cpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
movingobject.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
rect.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
rect_to_sdl.cpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
rect_to_sdl.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
safe_stack_object.hpp
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Add DrawingQueue class.
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2017-03-15 09:12:16 +00:00 |
texture.cpp
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Update vectorwrapper.
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2017-03-17 00:30:34 +00:00 |
texture.hpp
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Add DrawingQueue class.
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2017-03-15 09:12:16 +00:00 |
tileindextype.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
tileiterator.cpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
tileiterator.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
tileproperty.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
vector.hpp
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Update vectorwrapper.
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2017-03-17 00:30:34 +00:00 |
world_moveable.cpp
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Update copyright to 2018
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2018-02-28 10:38:37 +00:00 |
world_moveable.hpp
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Update copyright to 2018
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2018-02-28 10:38:37 +00:00 |
worldgrid.cpp
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Assert that tile calculation is correct.
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2018-03-05 10:35:15 +00:00 |
worldgrid.hpp
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Make method const
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2017-10-24 10:45:40 +01:00 |
worlditems.cpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
worlditems.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
worldsizenotifiable.cpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
worldsizenotifiable.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
worldviewport.cpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |
worldviewport.hpp
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Move everything into a shared lib so unit test can access stuff.
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2017-02-09 18:11:09 +00:00 |