Valentin Ochs
c3f1058ff2
Change some stuff for butt-endian architectures
2021-01-11 12:28:27 +01:00
Valentin Ochs
b9d402199c
Get rid of a lot of gcc warnings
...
Mostly signed/unsigned comparisons. Also some bugs, but I don't remember
where :D
2021-01-11 12:28:27 +01:00
fgenesis
8af953cb63
Replace spaces with tabs (future self: i'm sorry)
...
In most places, that is. Left some files unchanges because they are a mess.
2017-01-12 22:51:46 +01:00
Valentin Ochs
dcd21b57bd
Merge pull request #41
2017-01-12 22:14:26 +01:00
Nicolas Braud-Santoni
276265be1d
Eliminating obsolete #ifdefs and friends ( #26 )
...
The following options have been applied globally, using unifdef(1):
```c
#undef BBGE_BUILD_DIRECTX
#define BBGE_BUILD_OPENGL 1
#define GL_GLEXT_LEGACY 1
#define HAVE_PUTENV 1
#define TIXML_USE_STL 1
#define BBGE_BUILD_SDL 1
```
2016-05-05 03:49:41 +02:00
fgenesis
69e25640fb
Reload shaders on resolution change.
2013-10-25 01:44:34 +02:00
fgenesis
6962a3e3ab
Improvements to shader API; use handles instead of raw pointers.
2013-06-15 04:11:11 +02:00
fgenesis
2ac3ad9fb1
Fixes & enhancements to shader interface code
2013-05-12 00:05:57 +02:00
fgenesis
c62d9f2370
Re-introduce AfterEffect shader functonality, part 1.
...
This repairs pixel/vertex shader code that was seemingly
experimented with during testing, but it was never used and no
shaders ever made it to the data files.
2013-05-10 22:22:35 +02:00
fgenesis
1fdae0c128
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
2012-09-23 04:51:13 +02:00
fgenesis
99375127e1
Fixed a shader related crash that occured if the following conditions were met:
...
- BBGE_BUILD_SHADERS defined
- Blur enabled in config
- Entering a "warplocalnode"-Node while taking damage
These conditions caused it to enable shader related code while taking the
screenshot for the warp transition, that caused a crash because the shader-
related gl*() function pointers were not initialzed, because the current
code never loads any shaders.
2012-02-05 20:26:23 +01:00
fgenesis
3096eaf5e2
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00