.. |
AnimationEditor.cpp
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Fix some oversights in the animation editor that wrongly occured during text input.
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2012-05-05 16:53:53 +02:00 |
Aquaria.ico
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
aquaria.rc
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
AquariaComboBox.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
AquariaCompileConfig.h
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re-enable linking against SDLmain
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2011-08-11 17:01:36 +02:00 |
AquariaMenuItem.cpp
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
AquariaMenuItem.h
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
AquariaProgressBar.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
AquariaProgressBar.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
AquariaSaveSlot.cpp
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Two little localzation patch additions, by Henrik Holst.
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2012-06-13 23:37:21 +02:00 |
AStar.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
AutoMap.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
AutoMap.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Avatar.cpp
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Replace magic animlayer numbers with an enum (cosmetical change only)
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2012-05-14 15:48:01 +02:00 |
Avatar.h
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Replace magic animlayer numbers with an enum (cosmetical change only)
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2012-05-14 15:48:01 +02:00 |
Beam.cpp
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Script interface improvements & extensions.
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2012-02-05 20:22:54 +01:00 |
BitBlotLogo.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
BoxElement.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
BubbleRender.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
CollideEntity.cpp
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Add a safe pointer model to ScriptInterface, additional bug/crash fixes.
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2012-01-03 04:38:28 +01:00 |
CollideEntity.h
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Fixed some script interface functions, error handling & code cleanups
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2011-09-18 23:12:02 +02:00 |
Continuity.cpp
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Fix loading stringbank.txt form a mod when loading a saved game, and load treasures.txt from mods if it exists.
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2012-07-13 16:10:07 +02:00 |
Credits.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
CurrentRender.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
custom-fields.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Demo.cpp
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Move hardcoded UI strings to stringbank.txt. Patch by Henrik Holst.
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2012-06-02 18:58:02 +02:00 |
DSQ.cpp
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Move localisation code to BBGE, and allow textures to be localised.
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2012-07-10 22:16:48 +02:00 |
DSQ.h
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Move key config strings into stringbank.txt
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2012-07-14 16:54:28 +02:00 |
Element.cpp
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Misc fixes and cleanups; fixed variadic Lua calls to self.
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2012-03-14 00:58:59 +01:00 |
Element.h
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Misc fixes and cleanups; fixed variadic Lua calls to self.
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2012-03-14 00:58:59 +01:00 |
Elements.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Emote.cpp
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
Entity.cpp
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Misc fixes and cleanups; fixed variadic Lua calls to self.
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2012-03-14 00:58:59 +01:00 |
Entity.h
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Really fix variadic calls (including self). Also fix avatar_setPullTarget() failing because entities are userdata now.
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2012-03-14 20:11:14 +01:00 |
ExternalGUI.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
FFTNotes.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
FlockEntity.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
FlockEntity.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Game.cpp
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Move key config strings into stringbank.txt
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2012-07-14 16:54:28 +02:00 |
Game.h
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Misc code cleanups, little SkeletalSprite loading improvement.
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2012-02-19 04:57:04 +01:00 |
GameplayVariables.cpp
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Move hardcoded UI strings to stringbank.txt. Patch by Henrik Holst.
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2012-06-02 18:58:02 +02:00 |
GasCloud.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
GridRender.cpp
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Fix some bugs introduced in my prev. commits:
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2012-02-10 01:06:44 +01:00 |
GridRender.h
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Added support for world maps in mods.
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2011-11-20 17:16:48 +01:00 |
Hair.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Hair.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Ingredient.cpp
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Ingredient name localisation somewhat works, not fully tested yet
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2012-06-18 18:54:41 +02:00 |
Intro.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Logo.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Logo.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Main.cpp
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
ManaBall.cpp
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Fixed some script interface functions, error handling & code cleanups
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2011-09-18 23:12:02 +02:00 |
MiniMapRender.cpp
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Added support for world maps in mods.
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2011-11-20 17:16:48 +01:00 |
Mod.cpp
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Localise scripts + silene debug spam in options menu
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2012-07-14 15:57:21 +02:00 |
ModDownloader.cpp
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Move hardcoded UI strings to stringbank.txt. Patch by Henrik Holst.
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2012-06-02 18:58:02 +02:00 |
ModDownloader.h
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
ModSelector.cpp
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Move hardcoded UI strings to stringbank.txt. Patch by Henrik Holst.
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2012-06-02 18:58:02 +02:00 |
ModSelector.h
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
Network.cpp
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Localise sounds, voice, and send current locale to webserver when asking for mod list
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2012-07-14 14:34:46 +02:00 |
Network.h
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
NotEntities.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
ParticleEditor.cpp
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Move hardcoded UI strings to stringbank.txt. Patch by Henrik Holst.
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2012-06-02 18:58:02 +02:00 |
Path.cpp
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Some fixes for node script init/cleanup.
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2012-02-18 23:35:30 +01:00 |
Path.h
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Add a safe pointer model to ScriptInterface, additional bug/crash fixes.
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2012-01-03 04:38:28 +01:00 |
PathFinding.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
PathFinding.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
PathRender.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
RecipeMenuEntry.cpp
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Some simplifications in ingredient name handling, by Henrik Holst
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2012-07-11 22:00:14 +02:00 |
resource.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
SceneEditor.cpp
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minor things, added entity_loadSkin function
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2012-04-01 18:14:02 +02:00 |
SchoolFish.cpp
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Fixed some script interface functions, error handling & code cleanups
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2011-09-18 23:12:02 +02:00 |
SchoolFish.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
ScriptedEntity.cpp
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Really fix variadic calls (including self). Also fix avatar_setPullTarget() failing because entities are userdata now.
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2012-03-14 20:11:14 +01:00 |
ScriptedEntity.h
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Really fix variadic calls (including self). Also fix avatar_setPullTarget() failing because entities are userdata now.
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2012-03-14 20:11:14 +01:00 |
ScriptInterface.cpp
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Localise scripts + silene debug spam in options menu
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2012-07-14 15:57:21 +02:00 |
ScriptInterface.h
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Really fix variadic calls (including self). Also fix avatar_setPullTarget() failing because entities are userdata now.
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2012-03-14 20:11:14 +01:00 |
Segmented.cpp
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Fix some small performance bottlenecks:
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2012-01-02 21:34:29 +01:00 |
Segmented.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
SFXLoops.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Shot.cpp
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Fix particle & shot loading on linux (fix file name case)
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2012-03-12 03:13:34 +01:00 |
Shot.h
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Script interface improvements & extensions.
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2012-02-05 20:22:54 +01:00 |
Spore.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
StarRenderer.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
States.cpp
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Fix subtitles not appearing when starting a new game.
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2012-05-21 03:35:20 +02:00 |
States.h
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Animation editor enhancements
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2012-01-31 18:02:18 +01:00 |
StatsAndAchievements.cpp
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Move localisation code to BBGE, and allow textures to be localised.
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2012-07-10 22:16:48 +02:00 |
StatsAndAchievements.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
SteamRender.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Strand.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
StringBank.cpp
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Move key config strings into stringbank.txt
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2012-07-14 16:54:28 +02:00 |
SubtitlePlayer.cpp
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Move localisation code to BBGE, and allow textures to be localised.
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2012-07-10 22:16:48 +02:00 |
TileVector.h
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Fix some small performance bottlenecks:
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2012-01-02 21:34:29 +01:00 |
ToolTip.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
ToolTip.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
UserSettings.cpp
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Localise scripts + silene debug spam in options menu
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2012-07-14 15:57:21 +02:00 |
UserSettings.h
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Fix locale related oversights
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2012-07-11 04:50:19 +02:00 |
WaterFont.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
WaterFont.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
WaterSurfaceRender.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
WaterSurfaceRender.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
Web.cpp
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Add a safe pointer model to ScriptInterface, additional bug/crash fixes.
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2012-01-03 04:38:28 +01:00 |
Web.h
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Script interface improvements & extensions.
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2012-02-05 20:22:54 +01:00 |
WorldMapRender.cpp
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Added a blockEditor="1" property to a mod xml.
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2012-02-12 01:15:46 +01:00 |
WorldMapTiles.cpp
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Move hardcoded UI strings to stringbank.txt. Patch by Henrik Holst.
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2012-06-02 18:58:02 +02:00 |