..
AnimationEditor.cpp
Misc code cleanups, little SkeletalSprite loading improvement.
2012-02-19 04:57:04 +01:00
Aquaria.ico
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
aquaria.rc
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
AquariaComboBox.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
AquariaCompileConfig.h
re-enable linking against SDLmain
2011-08-11 17:01:36 +02:00
AquariaMenuItem.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
AquariaMenuItem.h
sync with icculus repo
2011-11-20 15:44:17 +01:00
AquariaProgressBar.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
AquariaProgressBar.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
AquariaSaveSlot.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
AStar.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
AutoMap.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
AutoMap.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Avatar.cpp
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
Avatar.h
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
Beam.cpp
Script interface improvements & extensions.
2012-02-05 20:22:54 +01:00
BitBlotLogo.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
BoxElement.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
BubbleRender.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
CollideEntity.cpp
Add a safe pointer model to ScriptInterface, additional bug/crash fixes.
2012-01-03 04:38:28 +01:00
CollideEntity.h
Fixed some script interface functions, error handling & code cleanups
2011-09-18 23:12:02 +02:00
Continuity.cpp
Fix "tile dummy" error.
2012-03-11 18:48:18 +01:00
Credits.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
CurrentRender.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
custom-fields.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Demo.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
DSQ.cpp
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
DSQ.h
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
Element.cpp
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
Element.h
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
Elements.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Emote.cpp
Revert "added partial VFS support - enough to read static data from any source"
2011-09-15 19:18:53 +02:00
Entity.cpp
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
Entity.h
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
ExternalGUI.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
FFTNotes.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
FlockEntity.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
FlockEntity.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Game.cpp
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
Game.h
Misc code cleanups, little SkeletalSprite loading improvement.
2012-02-19 04:57:04 +01:00
GameplayVariables.cpp
Revert "added partial VFS support - enough to read static data from any source"
2011-09-15 19:18:53 +02:00
GasCloud.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
GridRender.cpp
Fix some bugs introduced in my prev. commits:
2012-02-10 01:06:44 +01:00
GridRender.h
Added support for world maps in mods.
2011-11-20 17:16:48 +01:00
Hair.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Hair.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Ingredient.cpp
Add a safe pointer model to ScriptInterface, additional bug/crash fixes.
2012-01-03 04:38:28 +01:00
Intro.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Logo.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Logo.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Main.cpp
Revert "added partial VFS support - enough to read static data from any source"
2011-09-15 19:18:53 +02:00
ManaBall.cpp
Fixed some script interface functions, error handling & code cleanups
2011-09-18 23:12:02 +02:00
MiniMapRender.cpp
Added support for world maps in mods.
2011-11-20 17:16:48 +01:00
Mod.cpp
Added a blockEditor="1" property to a mod xml.
2012-02-12 01:15:46 +01:00
ModSelector.cpp
Little path correction for win32, this repairs screenshot and frame dumping functions.
2011-11-20 23:47:24 +01:00
NotEntities.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
ParticleEditor.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Path.cpp
Some fixes for node script init/cleanup.
2012-02-18 23:35:30 +01:00
Path.h
Add a safe pointer model to ScriptInterface, additional bug/crash fixes.
2012-01-03 04:38:28 +01:00
PathFinding.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
PathFinding.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
PathRender.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
RecipeMenuEntry.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
resource.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
SceneEditor.cpp
Misc code cleanups, little SkeletalSprite loading improvement.
2012-02-19 04:57:04 +01:00
SchoolFish.cpp
Fixed some script interface functions, error handling & code cleanups
2011-09-18 23:12:02 +02:00
SchoolFish.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
ScriptedEntity.cpp
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
ScriptedEntity.h
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
ScriptInterface.cpp
Misc fixes and cleanups; fixed variadic Lua calls to self.
2012-03-14 00:58:59 +01:00
ScriptInterface.h
Script interface improvements & extensions.
2012-02-05 20:22:54 +01:00
Segmented.cpp
Fix some small performance bottlenecks:
2012-01-02 21:34:29 +01:00
Segmented.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
SFXLoops.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Shot.cpp
Fix particle & shot loading on linux (fix file name case)
2012-03-12 03:13:34 +01:00
Shot.h
Script interface improvements & extensions.
2012-02-05 20:22:54 +01:00
Spore.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
StarRenderer.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
States.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
States.h
Animation editor enhancements
2012-01-31 18:02:18 +01:00
StatsAndAchievements.cpp
Revert "added partial VFS support - enough to read static data from any source"
2011-09-15 19:18:53 +02:00
StatsAndAchievements.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
SteamRender.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Strand.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
StringBank.cpp
Use mods root dir for the files that were in data/ subdir before. Little correction for my prev. patches for compatibility with the iPad version.
2011-11-20 17:33:42 +01:00
SubtitlePlayer.cpp
Fixes for Linux
2012-01-10 19:34:31 +01:00
TileVector.h
Fix some small performance bottlenecks:
2012-01-02 21:34:29 +01:00
ToolTip.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
ToolTip.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
UserSettings.cpp
sync with icculus repo
2011-11-20 15:44:17 +01:00
UserSettings.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
WaterFont.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
WaterFont.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
WaterSurfaceRender.cpp
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
WaterSurfaceRender.h
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
2011-08-03 22:05:33 +02:00
Web.cpp
Add a safe pointer model to ScriptInterface, additional bug/crash fixes.
2012-01-03 04:38:28 +01:00
Web.h
Script interface improvements & extensions.
2012-02-05 20:22:54 +01:00
WorldMapRender.cpp
Added a blockEditor="1" property to a mod xml.
2012-02-12 01:15:46 +01:00
WorldMapTiles.cpp
Use mods root dir for the files that were in data/ subdir before. Little correction for my prev. patches for compatibility with the iPad version.
2011-11-20 17:33:42 +01:00