..
ActionInput.cpp
ActionInput.h
ActionMapper.cpp
ActionMapper.h
ActionSet.cpp
ActionSet.h
ActionStatus.cpp
ActionStatus.h
AfterEffect.cpp
first step towards making the render process const
2022-05-19 05:17:00 +02:00
AfterEffect.h
first step towards making the render process const
2022-05-19 05:17:00 +02:00
Base.cpp
remove pointless self-refs (dsq->... and core->...) in DSQ
2023-05-31 17:37:20 +02:00
Base.h
MSVC optimizer doesn't like refs to primitive types
2022-09-14 05:21:25 +02:00
BaseText.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
bithacks.h
BitmapFont.cpp
BmpFont usage is now a ref instead of a ptr, const-ify glfont
2023-05-31 17:08:52 +02:00
BitmapFont.h
BmpFont usage is now a ref instead of a ptr, const-ify glfont
2023-05-31 17:08:52 +02:00
CMakeLists.txt
Rework texture loading, part 1
2023-05-31 00:55:16 +02:00
Cocoa.mm
Core.cpp
fixup core resource (un/re)load
2023-06-23 14:27:41 +02:00
Core.h
remove self-refs (core->...) in Core
2023-05-31 17:40:41 +02:00
DarkLayer.cpp
first step towards making the render process const
2022-05-19 05:17:00 +02:00
DarkLayer.h
first step towards making the render process const
2022-05-19 05:17:00 +02:00
DataStructures.cpp
Rewrite SceneEditor level generation and skinning, use light pink to designate areas that should not be skinned
2022-07-06 08:59:55 +02:00
DataStructures.h
simplify Quad::drawGrid
2022-09-14 05:11:56 +02:00
DebugFont.cpp
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
DebugFont.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
Emitter.cpp
Add RenderState to be passed through the scene graph
2022-05-20 01:04:19 +02:00
EngineEnums.h
remove RenderObject::blendEnabled and cleanup the blend code a bit
2022-05-19 01:34:31 +02:00
Event.cpp
Event.h
FmodOpenALBridge.cpp
FmodOpenALBridge.h
FrameBuffer.cpp
first step towards making the render process const
2022-05-19 05:17:00 +02:00
FrameBuffer.h
first step towards making the render process const
2022-05-19 05:17:00 +02:00
GameKeyNames.cpp
GameKeyNames.h
GameKeys.h
GLLoad.cpp
GLLoad.h
Gradient.cpp
Add RenderState to be passed through the scene graph
2022-05-20 01:04:19 +02:00
Gradient.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
Image.cpp
support loading *.qoi images
2023-05-31 18:07:55 +02:00
Image.h
support loading *.qoi images
2023-05-31 18:07:55 +02:00
Interpolators.cpp
Initial implementation of bspline support in the animation editor
2022-09-23 18:10:44 +02:00
Interpolators.h
Initial implementation of bspline support in the animation editor
2022-09-23 18:10:44 +02:00
Joystick.cpp
Joystick.h
LensFlare.cpp
LensFlare.h
Localization.cpp
Localization.h
MathFunctions.h
MT.cpp
MT.h
OpenGLStubs.h
OSFunctions.cpp
git gud
2022-06-20 04:35:51 +02:00
OSFunctions.h
show better errors when we fail to start up
2022-06-20 04:25:18 +02:00
ParticleEffect.cpp
first step towards making the render process const
2022-05-19 05:17:00 +02:00
ParticleManager.cpp
Particles.cpp
Particles.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
Precacher.cpp
Rework texture loading, part 1
2023-05-31 00:55:16 +02:00
Precacher.h
Rework texture loading, part 1
2023-05-31 00:55:16 +02:00
Quad.cpp
Quad texture coords are never interpolated, make those a normal Vector
2023-06-01 20:24:14 +02:00
Quad.h
Quad texture coords are never interpolated, make those a normal Vector
2023-06-01 20:24:14 +02:00
QuadGrid.cpp
Add RenderState to be passed through the scene graph
2022-05-20 01:04:19 +02:00
QuadGrid.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
ReadXML.cpp
ReadXML.h
Rect.h
Cleanup underwater checks, fix rectangular water bubbles
2023-06-23 15:05:05 +02:00
Refcounted.h
Drop textures when no longer needed
2023-05-31 01:36:50 +02:00
RenderBase.cpp
RenderBase.h
RenderObject.cpp
Fix parallax horizontal flip rotation bug, but now maps are wrong
2023-07-03 19:00:12 +02:00
RenderObject.h
simplify bonelocking, add Lua functions
2023-04-18 01:42:21 +02:00
RenderObject_inline.h
Simplify RenderObject::followCamera math, remove branches, cleanup followCamera related code.
2023-03-05 21:25:59 +01:00
RenderObjectLayer.cpp
Simplify RenderObject::followCamera math, remove branches, cleanup followCamera related code.
2023-03-05 21:25:59 +01:00
RenderRect.cpp
Remove RenderObject::setColorMult() hack and related members
2022-05-21 16:31:10 +02:00
RenderState.cpp
make RenderObject::scale not modified during rendering
2023-03-02 02:19:48 +01:00
RenderState.h
make RenderObject::scale not modified during rendering
2023-03-02 02:19:48 +01:00
RoundedRect.cpp
Add RenderState to be passed through the scene graph
2022-05-20 01:04:19 +02:00
RoundedRect.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
ScreenTransition.cpp
Add RenderState to be passed through the scene graph
2022-05-20 01:04:19 +02:00
ScreenTransition.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
ScriptObject.cpp
ScriptObject.h
More RenderObject slimming; reorder members, split out motion blur data + collideRadius, add new CollideQuad type
2022-05-18 19:44:42 +02:00
Shader.cpp
Shader.h
SimpleIStringStream.h
fix derp in 4c52a147b0
2022-09-23 18:21:36 +02:00
SkeletalSprite.cpp
don't spam log when bone not found
2023-05-30 00:41:16 +02:00
SkeletalSprite.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
Slider.cpp
Slider.h
SoundManager.cpp
SoundManager.h
SpawnParticleData.cpp
remove RenderObject::blendEnabled and cleanup the blend code a bit
2022-05-19 01:34:31 +02:00
SplineGrid.cpp
Initial implementation of bspline support in the animation editor
2022-09-23 18:10:44 +02:00
SplineGrid.h
Initial implementation of bspline support in the animation editor
2022-09-23 18:10:44 +02:00
StateMachine.cpp
StateMachine.h
StateManager.cpp
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
StateManager.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
StringBank.cpp
very slightly more verbose loading
2023-06-01 12:59:07 +02:00
StringBank.h
Texture.cpp
Rework texture loading, part 1
2023-05-31 00:55:16 +02:00
Texture.h
Rework texture loading, part 1
2023-05-31 00:55:16 +02:00
TextureMgr.cpp
fixup core resource (un/re)load
2023-06-23 14:27:41 +02:00
TextureMgr.h
fixup core resource (un/re)load
2023-06-23 14:27:41 +02:00
TTFFont.cpp
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
TTFFont.h
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
2023-05-25 16:58:08 +02:00
Vector.cpp
Vector.h
make RenderObject::position not modified during rendering; small cleanup
2023-03-02 02:12:32 +01:00
Window.cpp
Window.h
Window_SDL1.cpp
Window_SDL2.cpp