.. |
GL
|
sync with icculus repo
|
2011-11-20 15:44:17 +01:00 |
glext
|
sync with icculus repo
|
2011-11-20 15:44:17 +01:00 |
ActionInput.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
ActionInput.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
ActionMapper.cpp
|
[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
|
2012-06-01 17:52:19 +02:00 |
ActionMapper.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
ActionSet.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
ActionSet.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
AfterEffect.cpp
|
Reload shaders on resolution change.
|
2013-10-25 01:44:34 +02:00 |
AfterEffect.h
|
Reload shaders on resolution change.
|
2013-10-25 01:44:34 +02:00 |
AnimatedSprite.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
AnimatedSprite.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Base.cpp
|
Fix build on linux
|
2013-11-14 20:37:50 +01:00 |
Base.h
|
replace CreateDirA() and mkdir() scattered everywhere by createDir() with some more error checking.
|
2013-11-14 20:07:39 +01:00 |
BaseText.h
|
Add Lua functions (+ related text class changes):
|
2013-12-12 23:14:17 +01:00 |
BBGECompileConfig.h
|
Apply SDL2 patch by ryan, with some adjustments to apply properly.
|
2013-07-18 23:29:55 +02:00 |
bithacks.h
|
Add special memory allocator for Lua that should take some memory stress away from heavy scripting.
|
2013-08-26 21:02:46 +02:00 |
BitmapFont.cpp
|
Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
|
2013-05-02 04:31:07 +02:00 |
BitmapFont.h
|
Add Lua functions (+ related text class changes):
|
2013-12-12 23:14:17 +01:00 |
BloomEffect.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
BloomEffect.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Cocoa.mm
|
Fix overreleasing in Cocoa code
|
2013-09-23 01:12:36 -06:00 |
Collision.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Collision.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
CommonEvents.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Core.cpp
|
Fix OSX build with SDL1.2 (nasty, nasty)
|
2013-12-11 03:06:59 +01:00 |
Core.h
|
Add custom upper<->lowercase translation tables for better localization support.
|
2013-11-14 17:58:33 +01:00 |
CShim.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Cube.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Cube.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Cutscene.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Cutscene.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
DarkLayer.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
DarkLayer.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Datafile.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Datafile.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
DebugFont.cpp
|
Add Lua functions (+ related text class changes):
|
2013-12-12 23:14:17 +01:00 |
DebugFont.h
|
Add Lua functions (+ related text class changes):
|
2013-12-12 23:14:17 +01:00 |
DFSprite.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
DFSprite.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Effects.cpp
|
sync with icculus repo
|
2011-11-20 15:44:17 +01:00 |
Effects.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Emitter.cpp
|
Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
|
2013-05-02 04:31:07 +02:00 |
Event.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Event.h
|
Script interface improvements & extensions.
|
2012-02-05 20:22:54 +01:00 |
FileVars.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
FileVars.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Flags.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Flags.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
flags.hpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
FmodOpenALBridge.cpp
|
Fix crash on minimize + reactivate
|
2013-07-26 02:15:40 +02:00 |
FmodOpenALBridge.h
|
Remove FMOD::Channel::setPan(), which is now defunct.
|
2013-07-22 13:35:45 +02:00 |
FrameBuffer.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
FrameBuffer.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Gradient.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Gradient.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Interpolator.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Interpolator.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Joystick.cpp
|
Fix crash on shutdown with active SDL_gamecontroller + work around rumble effect not stopping
|
2013-07-19 13:43:26 +02:00 |
LensFlare.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
LensFlare.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Light.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Light.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
LightCone.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
LightCone.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Localization.cpp
|
Leftover win32 junk
|
2013-07-22 05:36:01 +02:00 |
Localization.h
|
_mods/x/locales/y/* now works
|
2012-07-14 15:00:37 +02:00 |
Math.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
MathFunctions.h
|
Minor debug improvements + misc
|
2012-01-31 19:25:13 +01:00 |
MemoryAllocatorSmallBlock.cpp
|
Fix build on Linux/OSX
|
2013-08-26 22:25:36 +02:00 |
MemoryAllocatorSmallBlock.h
|
Add special memory allocator for Lua that should take some memory stress away from heavy scripting.
|
2013-08-26 21:02:46 +02:00 |
Model.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Model.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
MT.cpp
|
Do all sound decoding in *one* background thread, instead of one thread per decoder.
|
2012-05-25 17:38:59 +02:00 |
MT.h
|
[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
|
2012-06-01 17:52:19 +02:00 |
OggStream.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
OggStream.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
OpenGLStubs.h
|
Fix some small performance bottlenecks:
|
2012-01-02 21:34:29 +01:00 |
PackRead.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
PackRead.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
ParticleEffect.cpp
|
Fix setGemPosition(), add more Lua functions:
|
2013-10-25 01:47:24 +02:00 |
ParticleManager.cpp
|
Fix influenced particles not positioned correctly if SpawnLocal = 1
|
2012-12-13 18:33:58 +01:00 |
Particles.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Particles.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
PointSprites.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
PointSprites.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Precacher.cpp
|
Add precacher for mods
|
2013-05-24 03:34:10 +02:00 |
Precacher.h
|
Add precacher for mods
|
2013-05-24 03:34:10 +02:00 |
ProfRender.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
ProfRender.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Quad.cpp
|
Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
|
2013-05-02 04:31:07 +02:00 |
Quad.h
|
Misc code cleanups, little SkeletalSprite loading improvement.
|
2012-02-19 04:57:04 +01:00 |
QuadTrail.cpp
|
Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
|
2013-05-02 04:31:07 +02:00 |
QuadTrail.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Rect.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
RenderObject.cpp
|
Minor changes & simplifications to Lua interface. 5 new functions.
|
2013-07-20 17:44:27 +02:00 |
RenderObject.h
|
Make some ints floats.
|
2013-07-20 20:17:57 +02:00 |
RenderObject_inline.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
RenderObjectLayer.cpp
|
Fix crash in RenderObjectLayer::moveToBack()
|
2012-10-09 00:57:34 +02:00 |
RenderRect.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Resource.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Resource.h
|
Remove unnecessary exception handling. Hopefully fixes build on linux.
|
2013-06-21 20:35:24 +02:00 |
RoundedRect.cpp
|
Disable all glEnable/glDisable() calls for GL_CULL_FACE, except one glDisable() during renderer init.
|
2013-05-02 04:31:07 +02:00 |
RoundedRect.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
ScreenTransition.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
ScreenTransition.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
ScriptObject.cpp
|
Fix setGemPosition(), add more Lua functions:
|
2013-10-25 01:47:24 +02:00 |
ScriptObject.h
|
Fix setGemPosition(), add more Lua functions:
|
2013-10-25 01:47:24 +02:00 |
Shader.cpp
|
Reload shaders on resolution change.
|
2013-10-25 01:44:34 +02:00 |
Shader.h
|
Reload shaders on resolution change.
|
2013-10-25 01:44:34 +02:00 |
SimpleIStringStream.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
SkeletalSprite.cpp
|
Fix animation editor problems: Undo buffer memory hoarding, add warning if saving failed.
|
2013-12-28 04:42:02 +01:00 |
SkeletalSprite.h
|
Fix animation editor problems: Undo buffer memory hoarding, add warning if saving failed.
|
2013-12-28 04:42:02 +01:00 |
Slider.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Slider.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
SoundManager.cpp
|
Fix ScriptInterface developer mode settings not applying.
|
2013-08-03 22:37:10 +02:00 |
SoundManager.h
|
Implement stereo to mono mixing for proper L/R separation even for stereo samples.
|
2013-07-24 19:57:13 +02:00 |
SpawnParticleData.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
StateMachine.cpp
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
StateMachine.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
StateManager.cpp
|
Merge branch 'experimental'
|
2013-06-24 02:48:17 +02:00 |
StateManager.h
|
initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
|
2011-08-03 22:05:33 +02:00 |
Strings.cpp
|
Move key config strings into stringbank.txt
|
2012-07-14 16:54:28 +02:00 |
Texture.cpp
|
Slightly more sensible error/msgbox handling
|
2013-06-23 18:50:10 +02:00 |
Texture.h
|
Removed textureMemoryMultiplier again; a bit more debug output for differing texture sizes
|
2012-06-15 17:58:18 +02:00 |
tinyxml.cpp
|
Revert "Revert "move around some files to keep the size of the next commit down""
|
2011-09-15 20:17:23 +02:00 |
tinyxml.h
|
Revert "Revert "move around some files to keep the size of the next commit down""
|
2011-09-15 20:17:23 +02:00 |
tinyxmlerror.cpp
|
Revert "Revert "move around some files to keep the size of the next commit down""
|
2011-09-15 20:17:23 +02:00 |
tinyxmlparser.cpp
|
Revert "Revert "move around some files to keep the size of the next commit down""
|
2011-09-15 20:17:23 +02:00 |
TTFFont.cpp
|
Revert "added partial VFS support - enough to read static data from any source"
|
2011-09-15 19:18:53 +02:00 |
TTFFont.h
|
Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
|
2012-09-23 04:51:13 +02:00 |
Vector.cpp
|
Little optimization for molestPath()
|
2013-12-10 03:48:40 +01:00 |
Vector.h
|
Fix linux/osx build
|
2013-12-11 03:06:38 +01:00 |