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Aquaria/BBGE
James Le Cuirot f19011e3dd
Delete duplicate GL headers
Nothing was pointing at BBGE/glext.

Only the VS project was pointing at ExternalLibs/GL. I have pointed it
at the headers under BBGE/GL instead.

I have also adjusted the includes to use the GL prefix as is standard
practise. These will still work as BBGE is in the include path. This
allows users to build against their system GL headers simply by
deleting the BBGE/GL directory.
2017-02-09 21:08:57 +00:00
..
GL Fix vs2015 build 2016-11-09 02:10:13 +01:00
ActionInput.cpp Some preparations to compile with SDL1.2 (not yet!) 2017-02-05 21:25:06 +01:00
ActionInput.h Fix some warnings 2017-01-20 19:10:40 +01:00
ActionMapper.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
ActionMapper.h Preparations to get rid of DSQ::inputMode -- Pass device to action() methods. 2017-01-14 22:53:20 +01:00
ActionSet.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
ActionSet.h Fix some warnings 2017-01-20 19:10:40 +01:00
ActionStatus.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
ActionStatus.h Preparations to get rid of DSQ::inputMode -- Pass device to action() methods. 2017-01-14 22:53:20 +01:00
AfterEffect.cpp Re-enable double->float cast warning and fix all instances where this fired 2017-01-19 23:31:56 +01:00
AfterEffect.h Fix some warnings 2017-01-20 19:10:40 +01:00
Base.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
Base.h Some more warning related stuff, but changed my mind about re-enabling the remaining ones :/ 2017-01-19 23:44:30 +01:00
BaseText.h Fix some warnings 2017-01-20 19:10:40 +01:00
BBGECompileConfig.h Remove mandatory defines and their checks: 2017-02-05 22:51:25 +01:00
bithacks.h Get rid of a lot of gcc warnings 2017-01-14 18:10:20 +01:00
BitmapFont.cpp Fix some warnings 2017-01-20 19:10:40 +01:00
BitmapFont.h Fix some warnings 2017-01-20 19:10:40 +01:00
Cocoa.mm Update Cocoa.mm 2014-04-22 16:11:17 -06:00
Core.cpp Fix crash on shutdown 2017-02-08 22:11:55 +01:00
Core.h Fix build on osx 2017-02-06 03:37:07 +01:00
DarkLayer.cpp Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
DarkLayer.h Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
DebugFont.cpp Re-enable double->float cast warning and fix all instances where this fired 2017-01-19 23:31:56 +01:00
DebugFont.h Fix some warnings 2017-01-20 19:10:40 +01:00
Effects.cpp Re-enable double->float cast warning and fix all instances where this fired 2017-01-19 23:31:56 +01:00
Effects.h Replace spaces with tabs (future self: i'm sorry) 2017-01-12 22:51:46 +01:00
Emitter.cpp Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
Event.cpp Preparations to get rid of DSQ::inputMode -- Pass device to action() methods. 2017-01-14 22:53:20 +01:00
Event.h Fix build on osx 2017-02-06 03:37:07 +01:00
FmodOpenALBridge.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
FmodOpenALBridge.h Remove FMOD::Channel::setPan(), which is now defunct. 2013-07-22 13:35:45 +02:00
FrameBuffer.cpp Remove mandatory defines and their checks: 2017-02-05 22:51:25 +01:00
FrameBuffer.h Little fixup + use RGBA16f framebuffer 2016-11-15 12:58:55 +01:00
GameKeys.h more fix 2016-10-03 22:54:13 +02:00
GLLoad.cpp Delete duplicate GL headers 2017-02-09 21:08:57 +00:00
GLLoad.h Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
Gradient.cpp Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
Gradient.h Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95) 2012-09-23 04:51:13 +02:00
Joystick.cpp Some preparations to compile with SDL1.2 (not yet!) 2017-02-05 21:25:06 +01:00
Joystick.h Fix some warnings 2017-01-20 19:10:40 +01:00
LensFlare.cpp Get rid of a lot of gcc warnings 2017-01-14 18:10:20 +01:00
LensFlare.h Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95) 2012-09-23 04:51:13 +02:00
Localization.cpp Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
Localization.h _mods/x/locales/y/* now works 2012-07-14 15:00:37 +02:00
MathFunctions.h Get rid of a lot of gcc warnings 2017-01-14 18:10:20 +01:00
MemoryAllocatorSmallBlock.cpp Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
MemoryAllocatorSmallBlock.h Fix some warnings 2017-01-20 19:10:40 +01:00
MT.cpp Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
MT.h [vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...) 2012-06-01 17:52:19 +02:00
OpenGLStubs.h Avoid recreating the GL context on Alt+Tab, resolution change, or windowed/fullscreen switch 2016-11-09 01:17:23 +01:00
OSFunctions.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
OSFunctions.h Fix build with gcc ~5.4. Thx thegamemaster1234 for pointing. 2016-10-03 22:28:29 +02:00
ParticleEffect.cpp Re-enable double->float cast warning and fix all instances where this fired 2017-01-19 23:31:56 +01:00
ParticleManager.cpp Fix some warnings 2017-01-20 19:10:40 +01:00
Particles.cpp initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4 2011-08-03 22:05:33 +02:00
Particles.h Fix some warnings 2017-01-20 19:10:40 +01:00
Precacher.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
Precacher.h Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
Quad.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
Quad.h Fix build on osx 2017-02-06 03:37:07 +01:00
QuadTrail.cpp Merge branch 'experimental' into controllerfixup 2017-01-13 12:19:23 +01:00
QuadTrail.h Remove commented-out code 2016-05-05 19:57:50 +02:00
ReadXML.cpp Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
ReadXML.h Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
Rect.h Remove commented-out code 2016-05-05 19:57:50 +02:00
Refcounted.h Refactor texture loading code; should fix a crash that started appearing recently. 2015-03-24 00:06:51 +01:00
RenderBase.cpp Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
RenderBase.h Delete duplicate GL headers 2017-02-09 21:08:57 +00:00
RenderObject.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
RenderObject.h Remove entity myTimer and related Lua functions. Fix warnings for now unsigned Entity::layer 2017-01-20 20:54:17 +01:00
RenderObject_inline.h Remove commented-out code 2016-05-05 19:57:50 +02:00
RenderObjectLayer.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
RenderRect.cpp Re-enable double->float cast warning and fix all instances where this fired 2017-01-19 23:31:56 +01:00
RoundedRect.cpp Re-enable double->float cast warning and fix all instances where this fired 2017-01-19 23:31:56 +01:00
RoundedRect.h Remove commented-out code 2016-05-05 19:57:50 +02:00
ScreenTransition.cpp More graphics init cleanup. Remove aspect ratio check. Fix screen transition effect that broke in prev. commits. 2016-11-15 13:00:30 +01:00
ScreenTransition.h Major include refactor; changes to pretty much everything 2016-07-09 04:18:40 +02:00
ScriptObject.cpp Fix setGemPosition(), add more Lua functions: 2013-10-25 01:47:24 +02:00
ScriptObject.h Fix setGemPosition(), add more Lua functions: 2013-10-25 01:47:24 +02:00
Shader.cpp Remove mandatory defines and their checks: 2017-02-05 22:51:25 +01:00
Shader.h Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
SimpleIStringStream.h Fix some warnings 2017-01-20 19:10:40 +01:00
SkeletalSprite.cpp Some more warning related stuff, but changed my mind about re-enabling the remaining ones :/ 2017-01-19 23:44:30 +01:00
SkeletalSprite.h Fix some warnings 2017-01-20 19:10:40 +01:00
Slider.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
Slider.h initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4 2011-08-03 22:05:33 +02:00
SoundManager.cpp Re-enable double->float cast warning and fix all instances where this fired 2017-01-19 23:31:56 +01:00
SoundManager.h Fix some warnings 2017-01-20 19:10:40 +01:00
SpawnParticleData.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
StateMachine.cpp Remove commented-out code 2016-05-05 19:57:50 +02:00
StateMachine.h Remove commented-out code 2016-05-05 19:57:50 +02:00
StateManager.cpp un-recurse a thing 2017-01-21 03:34:38 +01:00
StateManager.h Fix build on osx 2017-02-06 03:37:07 +01:00
Strings.cpp Get rid of a lot of gcc warnings 2017-01-14 18:10:20 +01:00
Texture.cpp Fix build on osx 2017-02-06 03:37:07 +01:00
Texture.h Fix build on osx 2017-02-06 03:37:07 +01:00
TTFFont.cpp Fix some warnings 2017-01-20 19:10:40 +01:00
TTFFont.h Fix some warnings 2017-01-20 19:10:40 +01:00
Vector.cpp Merge branch 'gccwarn' into controllerfixup 2017-01-17 11:15:47 +01:00
Vector.h Fix some warnings 2017-01-20 19:10:40 +01:00