mirror of
https://github.com/zeldaret/oot.git
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printf finished
This commit is contained in:
parent
8fd9aa105a
commit
1a35c52078
218 changed files with 228 additions and 10 deletions
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@ -12,6 +12,15 @@
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#define BAD_RETURN(type) void
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#define BAD_RETURN(type) void
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#endif
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#endif
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/**
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* The "T" macro holds translations in English for original debug strings written in Japanese.
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* The translated strings are only direct translations. Certain names or terms may not reflect
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* their in-game localized counterparts.
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*
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* To use translated English strings in the build, change the definition below from "jp" to "en".
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*/
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#define T(jp, en) jp
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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#define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0]))
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#define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0]))
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#define ARRAY_COUNT_2D(arr) (s32)(sizeof(arr) / sizeof(arr[0][0]))
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#define ARRAY_COUNT_2D(arr) (s32)(sizeof(arr) / sizeof(arr[0][0]))
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@ -1,13 +1,6 @@
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#ifndef TRANSLATION_H
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#ifndef TRANSLATION_H
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#define TRANSLATION_H
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#define TRANSLATION_H
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/**
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* The "T" macro holds translations in English for original debug strings written in Japanese.
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* The translated strings are only direct translations. Certain names or terms may not reflect
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* their in-game localized counterparts.
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*
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* To use translated English strings in the build, change the definition below from "jp" to "en".
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*/
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#define T(jp, en) jp
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#endif
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#endif
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@ -44,6 +44,7 @@
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#include "fault.h"
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#include "fault.h"
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#include "irqmgr.h"
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#include "irqmgr.h"
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#include "main.h"
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#include "main.h"
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#include "printf.h"
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#include "regs.h"
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#include "regs.h"
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#include "sched.h"
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#include "sched.h"
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#include "speed_meter.h"
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#include "speed_meter.h"
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@ -3,6 +3,7 @@
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#include "libc64/malloc.h"
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#include "libc64/malloc.h"
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#include "libu64/debug.h"
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#include "libu64/debug.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "printf.h"
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#include "regs.h"
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#include "regs.h"
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#include "speed_meter.h"
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#include "speed_meter.h"
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#include "terminal.h"
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#include "terminal.h"
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@ -8,6 +8,7 @@
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "quake.h"
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#include "rumble.h"
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#include "rumble.h"
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#include "sfx.h"
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#include "sfx.h"
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@ -7,8 +7,9 @@
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#include "z_bg_bdan_switch.h"
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#include "z_bg_bdan_switch.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "rumble.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "rumble.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z_lib.h"
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@ -7,6 +7,7 @@
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#include "z_bg_bom_guard.h"
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#include "z_bg_bom_guard.h"
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#include "overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.h"
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#include "overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.h"
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#include "printf.h"
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#include "regs.h"
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#include "regs.h"
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#include "terminal.h"
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#include "terminal.h"
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#include "z64play.h"
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#include "z64play.h"
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@ -7,6 +7,7 @@
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#include "z_bg_bombwall.h"
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#include "z_bg_bombwall.h"
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#include "libc64/qrand.h"
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#include "libc64/qrand.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "quake.h"
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#include "rand.h"
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#include "rand.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "quake.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "terminal.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "libc64/qrand.h"
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#include "libc64/qrand.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "rand.h"
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#include "rand.h"
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#include "rumble.h"
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#include "rumble.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "rand.h"
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#include "rand.h"
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#include "regs.h"
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#include "regs.h"
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#include "segmented_address.h"
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#include "segmented_address.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "rand.h"
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#include "rand.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "terminal.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "quake.h"
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#include "rand.h"
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#include "rand.h"
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#include "rumble.h"
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#include "rumble.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "quake.h"
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#include "regs.h"
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#include "regs.h"
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#include "rumble.h"
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#include "rumble.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "z_bg_jya_1flift.h"
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#include "z_bg_jya_1flift.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64play.h"
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#include "z_bg_jya_amishutter.h"
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#include "z_bg_jya_amishutter.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64play.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "printf.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "z64play.h"
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#include "z64play.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "libc64/qrand.h"
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#include "libc64/qrand.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "terminal.h"
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#include "terminal.h"
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#include "z64effect.h"
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#include "z64effect.h"
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "terminal.h"
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#include "libc64/qrand.h"
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#include "libc64/qrand.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "z_en_item00.h"
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#include "z_en_item00.h"
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#include "z_lib.h"
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#include "z_lib.h"
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@ -8,6 +8,7 @@
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "quake.h"
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#include "quake.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "z_lib.h"
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#include "z_lib.h"
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@ -8,6 +8,7 @@
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "z64play.h"
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#include "z64play.h"
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@ -7,6 +7,7 @@
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#include "z_bg_jya_zurerukabe.h"
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#include "z_bg_jya_zurerukabe.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "terminal.h"
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#include "terminal.h"
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#include "z_lib.h"
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#include "z_lib.h"
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@ -11,6 +11,7 @@
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#include "gfx.h"
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#include "gfx.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "printf.h"
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#include "sfx.h"
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "sys_matrix.h"
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#include "z_lib.h"
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#include "z_lib.h"
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#include "gfx_setupdl.h"
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#include "gfx_setupdl.h"
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#include "ichain.h"
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#include "ichain.h"
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#include "one_point_cutscene.h"
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#include "one_point_cutscene.h"
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#include "printf.h"
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#include "regs.h"
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#include "regs.h"
|
||||||
#include "rumble.h"
|
#include "rumble.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "quake.h"
|
#include "quake.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "z64audio.h"
|
#include "z64audio.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
#include "z64play.h"
|
#include "z64play.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "quake.h"
|
#include "quake.h"
|
||||||
#include "rumble.h"
|
#include "rumble.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include "z_bg_spot01_objects2.h"
|
#include "z_bg_spot01_objects2.h"
|
||||||
|
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "z64play.h"
|
#include "z64play.h"
|
||||||
#include "z64save.h"
|
#include "z64save.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "libc64/math64.h"
|
#include "libc64/math64.h"
|
||||||
#include "libc64/qrand.h"
|
#include "libc64/qrand.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sys_math3d.h"
|
#include "sys_math3d.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "z64play.h"
|
#include "z64play.h"
|
||||||
#include "z64save.h"
|
#include "z64save.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
#include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h"
|
#include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h"
|
||||||
|
|
||||||
#include "libc64/qrand.h"
|
#include "libc64/qrand.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
#include "z64effect.h"
|
#include "z64effect.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
|
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "quake.h"
|
#include "quake.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
|
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
#include "z64play.h"
|
#include "z64play.h"
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include "z_bg_spot15_rrbox.h"
|
#include "z_bg_spot15_rrbox.h"
|
||||||
|
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_math3d.h"
|
#include "sys_math3d.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_math3d.h"
|
#include "sys_math3d.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
#include "z64play.h"
|
#include "z64play.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "z64play.h"
|
#include "z64play.h"
|
||||||
|
|
||||||
|
|
|
@ -3,6 +3,7 @@
|
||||||
#include "libc64/qrand.h"
|
#include "libc64/qrand.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_math3d.h"
|
#include "sys_math3d.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
#include "z_bg_spot18_obj.h"
|
#include "z_bg_spot18_obj.h"
|
||||||
|
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_math3d.h"
|
#include "sys_math3d.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -16,6 +16,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "seqcmd.h"
|
#include "seqcmd.h"
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "seqcmd.h"
|
#include "seqcmd.h"
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include "attributes.h"
|
#include "attributes.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "rumble.h"
|
#include "rumble.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
|
|
|
@ -17,6 +17,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "seqcmd.h"
|
#include "seqcmd.h"
|
||||||
|
|
|
@ -15,6 +15,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "rumble.h"
|
#include "rumble.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
|
|
|
@ -15,6 +15,7 @@
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "letterbox.h"
|
#include "letterbox.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "rumble.h"
|
#include "rumble.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "rumble.h"
|
#include "rumble.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sequence.h"
|
#include "sequence.h"
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#include "libc64/qrand.h"
|
#include "libc64/qrand.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#include "attributes.h"
|
#include "attributes.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sequence.h"
|
#include "sequence.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "rumble.h"
|
#include "rumble.h"
|
||||||
#include "sequence.h"
|
#include "sequence.h"
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#include "attributes.h"
|
#include "attributes.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -3,6 +3,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "z64curve.h"
|
#include "z64curve.h"
|
||||||
#include "z64play.h"
|
#include "z64play.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rumble.h"
|
#include "rumble.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "seqcmd.h"
|
#include "seqcmd.h"
|
||||||
#include "sequence.h"
|
#include "sequence.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
#include "libc64/math64.h"
|
#include "libc64/math64.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include "z_en_anubice_tag.h"
|
#include "z_en_anubice_tag.h"
|
||||||
#include "overlays/actors/ovl_En_Anubice/z_en_anubice.h"
|
#include "overlays/actors/ovl_En_Anubice/z_en_anubice.h"
|
||||||
|
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
#include "z_lib.h"
|
#include "z_lib.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "libc64/qrand.h"
|
#include "libc64/qrand.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#include "z_en_bom_bowl_pit.h"
|
#include "z_en_bom_bowl_pit.h"
|
||||||
#include "overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.h"
|
#include "overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.h"
|
||||||
|
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sequence.h"
|
#include "sequence.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_math3d.h"
|
#include "sys_math3d.h"
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_math3d.h"
|
#include "sys_math3d.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "overlays/actors/ovl_En_Ex_Item/z_en_ex_item.h"
|
#include "overlays/actors/ovl_En_Ex_Item/z_en_ex_item.h"
|
||||||
#include "overlays/actors/ovl_Item_Etcetera/z_item_etcetera.h"
|
#include "overlays/actors/ovl_Item_Etcetera/z_item_etcetera.h"
|
||||||
|
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#include "attributes.h"
|
#include "attributes.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "libc64/qrand.h"
|
#include "libc64/qrand.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "libc64/qrand.h"
|
#include "libc64/qrand.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
|
|
|
@ -9,6 +9,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "ichain.h"
|
#include "ichain.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
#include "z_en_item00.h"
|
#include "z_en_item00.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
|
|
||||||
#include "attributes.h"
|
#include "attributes.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "seqcmd.h"
|
#include "seqcmd.h"
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
|
|
|
@ -14,6 +14,7 @@
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
#include "one_point_cutscene.h"
|
#include "one_point_cutscene.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
|
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
|
|
||||||
#include "z_en_eg.h"
|
#include "z_en_eg.h"
|
||||||
|
|
||||||
|
#include "printf.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "seqcmd.h"
|
#include "seqcmd.h"
|
||||||
#include "sequence.h"
|
#include "sequence.h"
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
#include "overlays/actors/ovl_En_Tite/z_en_tite.h"
|
#include "overlays/actors/ovl_En_Tite/z_en_tite.h"
|
||||||
#include "overlays/actors/ovl_En_Reeba/z_en_reeba.h"
|
#include "overlays/actors/ovl_En_Reeba/z_en_reeba.h"
|
||||||
|
|
||||||
|
#include "printf.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "regs.h"
|
#include "regs.h"
|
||||||
#include "terminal.h"
|
#include "terminal.h"
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#include "libc64/qrand.h"
|
#include "libc64/qrand.h"
|
||||||
#include "attributes.h"
|
#include "attributes.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "quake.h"
|
#include "quake.h"
|
||||||
#include "rand.h"
|
#include "rand.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include "attributes.h"
|
#include "attributes.h"
|
||||||
#include "gfx.h"
|
#include "gfx.h"
|
||||||
#include "gfx_setupdl.h"
|
#include "gfx_setupdl.h"
|
||||||
|
#include "printf.h"
|
||||||
#include "segmented_address.h"
|
#include "segmented_address.h"
|
||||||
#include "sfx.h"
|
#include "sfx.h"
|
||||||
#include "sys_matrix.h"
|
#include "sys_matrix.h"
|
||||||
|
|
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Add table
Add a link
Reference in a new issue