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z_En_Ossan and dependencies (#824)
* fix colliderinit typo * fix initchain * reloc * progress * progress * Pick off a few easy functions, reduce number of warnings * more tough OKs * Getting closer to all OK, fix en_girla header * some hard OKs, 7 to go * two funcs remaining * func_80AC7094 OK! * Fix warnings, begin documentation * get most of object_ossan documented, document some of en_ossan * improve en_girla function names * more EnOssan documentation * more documentation * en_tana basically complete, en_girla vars all named, en_ossan documentation improvements * delete TIME ITSELF * object_oF1d_map OK * more names, fixed a poition typo * Nearly all en_ossan functions named, all variables named * format.sh * forgot to delete data * implement pr changes * EnOssan OK! implement most of Roman's suggestions * ugh * implement figs suggestions * implement roman's suggestion * Can't tell my left from my other left Co-authored-by: fig02 <fig02srl@gmail.com>
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7446e5eb80
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134 changed files with 3479 additions and 7998 deletions
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@ -14,7 +14,9 @@
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<Texture Name="object_ds2_Tex_002D98" OutName="tex_00002D98" Format="ci8" Width="8" Height="8" Offset="0x2D98"/>
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<Texture Name="object_ds2_Tex_002DD8" OutName="tex_00002DD8" Format="ci8" Width="16" Height="16" Offset="0x2DD8"/>
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<Texture Name="object_ds2_Tex_002ED8" OutName="tex_00002ED8" Format="ci8" Width="32" Height="16" Offset="0x2ED8"/>
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<Blob Name="object_ds2_Blob_0030D8" Size="0xC00" Offset="0x30D8"/>
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<Texture Name="gPotionShopkeeperEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x30D8"/>
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<Texture Name="gPotionShopkeeperEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x34D8"/>
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<Texture Name="gPotionShopkeeperEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x38D8"/>
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<Texture Name="object_ds2_Tex_003CD8" OutName="tex_00003CD8" Format="ci8" Width="16" Height="16" Offset="0x3CD8"/>
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<Texture Name="object_ds2_Tex_003DD8" OutName="tex_00003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8"/>
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<Texture Name="object_ds2_Tex_003ED8" OutName="tex_00003ED8" Format="ci8" Width="16" Height="16" Offset="0x3ED8"/>
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35
assets/xml/objects/object_oF1d_map.xml
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35
assets/xml/objects/object_oF1d_map.xml
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<Root>
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<File Name="object_oF1d_map" Segment="6">
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<!-- animations -->
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<Animation Name="gGoronAnim_000750" Offset="0x750"/>
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<Animation Name="gGoronAnim_000D5C" Offset="0xD5C"/>
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<Animation Name="gGoronAnim_00161C" Offset="0x161C"/>
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<Animation Name="gGoronAnim_001A00" Offset="0x1A00"/>
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<Animation Name="gGoronAnim_0021D0" Offset="0x21D0"/>
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<Animation Name="gGoronAnim_0029A8" Offset="0x29A8"/>
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<Animation Name="gGoronAnim_002D80" Offset="0x2D80"/>
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<Animation Name="gGoronAnim_003768" Offset="0x3768"/>
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<Animation Name="gGoronAnim_0038E4" Offset="0x38E4"/>
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<Animation Name="gGoronAnim_004930" Offset="0x4930"/>
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<Animation Name="gGoronAnim_010590" Offset="0x10590"/>
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<DList Name="gGoronDL_00BD80" Offset="0xBD80"/>
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<DList Name="gGoronDL_00C140" Offset="0xC140"/>
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<DList Name="gGoronDL_00FD40" Offset="0xFD40"/>
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<DList Name="gGoronDL_00FD50" Offset="0xFD50"/>
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<Skeleton Name="gGoronSkel" Type="Flex" LimbType="Standard" Offset="0xFEF0"/>
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<!-- Eye textures -->
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<Texture Name="gGoronCsEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0xCE80"/>
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<Texture Name="gGoronCsEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0xD280"/>
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<Texture Name="gGoronCsEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0xD680"/>
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<Texture Name="gGoronCsEyeClosed2Tex" OutName="eye_closed2" Format="ci8" Width="32" Height="32" Offset="0xDA80"/>
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<!-- Mouth textures -->
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<Texture Name="gGoronCsMouthNeutralTex" OutName="mouth_neutral" Format="ci8" Width="64" Height="32" Offset="0xDE80"/>
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<Texture Name="gGoronCsMouthSmileTex" OutName="mouth_smile" Format="ci8" Width="64" Height="32" Offset="0xE680"/>
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</File>
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</Root>
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@ -16,7 +16,8 @@
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<Texture Name="object_os_Tex_003358" OutName="tex_00003358" Format="ci8" Width="8" Height="8" Offset="0x3358"/>
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<Texture Name="object_os_Tex_003398" OutName="tex_00003398" Format="ci8" Width="8" Height="8" Offset="0x3398"/>
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<Texture Name="object_os_Tex_0033D8" OutName="tex_000033D8" Format="ci8" Width="32" Height="16" Offset="0x33D8"/>
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<Blob Name="object_os_Blob_0035D8" Size="0x800" Offset="0x35D8"/>
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<Texture Name="gOsEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x35D8"/>
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<Texture Name="gOsEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x39D8"/>
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<Texture Name="object_os_Tex_003DD8" OutName="tex_00003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8"/>
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<Texture Name="object_os_Tex_003ED8" OutName="tex_00003ED8" Format="ci8" Width="16" Height="32" Offset="0x3ED8"/>
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<Texture Name="object_os_Tex_0040D8" OutName="tex_000040D8" Format="ci8" Width="32" Height="32" Offset="0x40D8"/>
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12
assets/xml/objects/object_ossan.xml
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12
assets/xml/objects/object_ossan.xml
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<Root>
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<File Name="object_ossan" Segment="6">
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<Animation Name="gObjectOssanAnim_000338" Offset="0x338"/>
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<Texture Name="gOssanEyesTLUT" OutName="ossan_eyes_tlut" Format="rgb5a1" Width="168" Height="1" Offset="0x4728"/>
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<Texture Name="gOssanEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x4878"/>
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<Texture Name="gOssanBeardTex" OutName="beard" Format="ci8" Width="32" Height="32" Offset="0x4C78"/>
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<Texture Name="gOssanEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x52B8"/>
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<Texture Name="gOssanEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x56B8"/>
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<DList Name="gObjectOssanEnSyatekiManDL_007E28" Offset="0x7E28"/>
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<Skeleton Name="gObjectOssanSkel" Type="Flex" LimbType="Standard" Offset="0x9B38"/>
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</File>
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</Root>
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@ -13,7 +13,9 @@
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<Texture Name="object_rs_Tex_0030E8" OutName="tex_000030E8" Format="ci8" Width="8" Height="8" Offset="0x30E8"/>
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<Texture Name="object_rs_Tex_003128" OutName="tex_00003128" Format="ci8" Width="8" Height="8" Offset="0x3128"/>
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<Texture Name="object_rs_Tex_003168" OutName="tex_00003168" Format="ci8" Width="32" Height="64" Offset="0x3168"/>
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<Blob Name="object_rs_Blob_003968" Size="0xC00" Offset="0x3968"/>
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<Texture Name="gBombchuShopkeeperEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x3968"/>
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<Texture Name="gBombchuShopkeeperEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x3D68"/>
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<Texture Name="gBombchuShopkeeperEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x4168"/>
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<Texture Name="object_rs_Tex_004568" OutName="tex_00004568" Format="ci8" Width="16" Height="16" Offset="0x4568"/>
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<Texture Name="object_rs_Tex_004668" OutName="tex_00004668" Format="i8" Width="8" Height="16" Offset="0x4668"/>
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<Texture Name="object_rs_Tex_0046E8" OutName="tex_000046E8" Format="ci8" Width="8" Height="32" Offset="0x46E8"/>
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@ -1,9 +1,10 @@
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<Root>
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<File Name="object_shop_dungen" Segment="6">
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<DList Name="object_shop_dungen_DL_000B80" Offset="0xB80"/>
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<Texture Name="object_shop_dungen_Tex_000DE0" OutName="tex_00000DE0" Format="rgb5a1" Width="4" Height="4" Offset="0xDE0"/>
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<Blob Name="object_shop_dungen_Blob_000E00" Size="0x1008" Offset="0xE00"/>
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<DList Name="object_shop_dungen_DL_0027E8" Offset="0x27E8"/>
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<Texture Name="object_shop_dungen_Tex_002A20" OutName="tex_00002A20" Format="rgb5a1" Width="64" Height="32" Offset="0x2A20"/>
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<DList Name="gShopDungenWoodenShelvesDL" Offset="0xB80"/>
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<Texture Name="gShopDungenStoneTLUT" OutName="stone_tlut" Format="rgb5a1" Width="16" Height="1" Offset="0xDE0"/>
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<Texture Name="gShopDungenStone1Tex" OutName="stone1_tex" Format="ci4" Width="64" Height="64" Offset="0xE08"/>
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<Texture Name="gShopDungenStone2Tex" OutName="stone2_tex" Format="ci4" Width="64" Height="64" Offset="0x1608"/>
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<DList Name="gShopDungenStoneShelvesDL" Offset="0x27E8"/>
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<Texture Name="gShopDungenWoodPlankTex" OutName="wood_plank_tex" Format="rgb5a1" Width="64" Height="32" Offset="0x2A20"/>
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</File>
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</Root>
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