mirror of
https://github.com/zeldaret/oot.git
synced 2025-02-27 03:24:45 +00:00
name animation reversing func as such
This commit is contained in:
parent
fe53732127
commit
5ba85a3f7e
1 changed files with 2 additions and 2 deletions
|
@ -909,7 +909,7 @@ void EnGo2_CheckCollision(EnGo2* this, PlayState* play) {
|
||||||
CollisionCheck_SetAC(play, &play->colChkCtx, &this->collider.base);
|
CollisionCheck_SetAC(play, &play->colChkCtx, &this->collider.base);
|
||||||
}
|
}
|
||||||
|
|
||||||
void EnGo2_SwapInitialFrameAnimFrameCount(EnGo2* this) {
|
void EnGo2_ReverseAnimation(EnGo2* this) {
|
||||||
f32 initialFrame;
|
f32 initialFrame;
|
||||||
|
|
||||||
initialFrame = this->skelAnime.startFrame;
|
initialFrame = this->skelAnime.startFrame;
|
||||||
|
@ -1353,7 +1353,7 @@ void EnGo2_SetupCurledUp(EnGo2* this, PlayState* play) {
|
||||||
Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENGO2_ANIM_UNCURL_SIT_STAND_NORMAL);
|
Animation_ChangeByInfo(&this->skelAnime, sAnimationInfo, ENGO2_ANIM_UNCURL_SIT_STAND_NORMAL);
|
||||||
this->skelAnime.playSpeed = -1.0f;
|
this->skelAnime.playSpeed = -1.0f;
|
||||||
}
|
}
|
||||||
EnGo2_SwapInitialFrameAnimFrameCount(this);
|
EnGo2_ReverseAnimation(this);
|
||||||
this->trackingMode = NPC_TRACKING_NONE;
|
this->trackingMode = NPC_TRACKING_NONE;
|
||||||
this->isUncurled = false;
|
this->isUncurled = false;
|
||||||
this->isTalkative = false;
|
this->isTalkative = false;
|
||||||
|
|
Loading…
Add table
Reference in a new issue