cadmic
1b0e35c89a
Extract NTSC assets for gc-us ( #1973 )
...
* Extract NTSC assets for gc-us
* Extract kanji
https://github.com/zeldaret/mm/pull/1536
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
2024-06-26 06:22:26 -04:00
Tom Overton
fe1b59eccc
Ensure all boss title cards are extracted as IA8 ( #1512 )
...
* Ensure all boss title cards are extracted as IA8
* Drop `Boss` from some of the title card names
* Format
2023-07-03 13:12:51 -04:00
Tom Overton
f5f6f2ef6c
Document Ganon objects ( #1345 )
...
* Document Ganon objects
* Better name for one texture
2022-08-29 19:44:17 -04:00
Dragorn421
5fc85d0eab
Some TlutOffset
cleanup ( #1342 )
...
* Add some missing TlutOffsets ("obvious" ones)
* Uppercase hex
2022-08-02 19:00:17 +02:00
fig02
4390dd74b6
boss_ganon (Ganondorf) OK ( #1037 )
...
* data migrated and OK
* some functions ported
* everything ported and updated
* merge message
* plenty of functions matched
* remove unwanted file
* 5 more, progress on update
* update matched
* fix proto
* fix
* func_808E06FC
* asm
* 2 left
* 1 more
* last function inital decomp
* Dbg MQ OK
* docs progress
* revert limb stuff
* some more docs
* docs progress
* more docs
* done with docs for now i think
* revert unwanted change
* some symbols
* anime2
* format
* small changes
* some more changes
* merge master and fix matrices
* reviews 1 and 2
* remove continue
* review 3 and 4
* un-name bodyPartsPos for now
2021-12-02 17:31:39 -05:00
louist103
665283432b
Even more objects ( #913 )
...
* malon adult limbs and enum
* malon adult animations
* Malon Adult textures
* Object_ma2 OK
* Cleanup undefined syms file
* more cleanup
* object_in OK
* change
* Object_TA limbs and Limb DLs ok
* Textures in DLs OK
* Object TA animations OK
* Object TA OK
* clean up the xml
* almost done with impa textures
* name impa draw funcs
* fix globalCtx2 in talon_init
* more progress in impa
* eye texture stuff
* impa OK
* remove files
* fix messed up merge
* Switch MA2 blink timer from hex
* Name a function
* Fix skelanime fixer
* Missing malon adult TLUT
* add some missing symbols in DemoEc
* Fix conflicts, part2
* Clean up TLUT related stuff and some minor things
* Remove unused externs from z_demo_ec
* Remove unused symbols from undefined_syms.txt
* PR fixes (Dragorn)
* Dragorn fixes
* Fix various texture-related issues in object_link_child
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_ta.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_ta.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_ta.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_ta.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Update assets/xml/objects/object_in.xml
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* fix ingo and the rest of Dragorns fix
* impa fixes
* fix ingo again
* fix windmill man missing TLUT
* Fix impa in viewer
* Roman's fixes
* Add limb
* Missed an animation
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-11-24 19:37:36 +01:00
Dragorn421
89634377c6
Cleanup symbols from undefined_syms.txt (2nd round) ( #934 )
2021-08-31 19:00:55 -04:00
Dragorn421
5e071a014d
Symbol cleanup ( #897 )
...
* symbol cleanup
* run formatter
* run formatter
* remove duplicate z_demo_ik symbols
* run formatter
2021-08-22 11:52:02 -04:00
Anghelo Carvajal
5c147e5e03
ZAPD update: Gotta go fast! ( #877 )
...
* copy over the xml
* Rename anims
* A bunch of renames
* minor extract_assets fixes
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "820678b4e"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "820678b4e"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
* Change rgb5a1 to rgba16
* eye and eyebrows
* some dlists
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "6be9af65d"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git "
branch: "master"
commit: "6be9af65d"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
2021-07-27 22:16:03 -04:00
Anghelo Carvajal
4d5d1fd079
Add every unreserved object in an automated way ( #805 )
...
* it's crashing
* fix stuff
* fix xmls
* problematic objects
* fix tabs
* Fix suffixes
* add missing new lines
* Add comments to the problematic objects
* Find and replace fixes
* Add Fig's objects
* I forgot to add a Name in a cutscene, so I'm adding it here
* Update object decomp tutorial a little bit
* Update problematic objects
* Update docs/tutorial/object_decomp.md
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
* Change comments
* comment out a few blobs
* dammit tluts
* Change a bunch of objects
* update the last bunch
* update comments on oA11 and oB2
* Ninja-edit to fix compatibility with ZAPD's PR 142
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00