fig02
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bed76a3bf3
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add array_count.h (#2514)
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2025-04-26 18:17:02 -04:00 |
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fig02
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2278bcb2c3
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Remove Variables.h; Decouple z64.h from global.h (#2507)
* progress
* z64.h issues sorted
* remove variables.h
* format
* n64 fix
* another fix
* did the wrong fix
* fix libleo
* fix bss
* review
* remove instead of comment
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2025-04-19 22:04:08 -04:00 |
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Anghelo Carvajal
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d8f2e9abc6
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Move PlayState to a new z64play.h (#1966)
* ActorContext
* frameadvance
* SfxSource
* GameOverContext
* RoomContext
* TransitionActorContext
* fix bss
* Move PlayState
* Move play functions to new header
* SAC_ENABLE
* no longer needed
* SAC_ENABLE again
* z_demo being silly
* comment
* format headers
* fix retail bss
* actually fix bss
* Cutscene_ProcessScript comment
* bss again
* Update src/code/z_demo.c
Co-authored-by: cadmic <cadmic24@gmail.com>
* rename to frame_advance and remove it from z64.h
* move macros too
* review
* Rename SequenceContext to SceneSequences
---------
Co-authored-by: cadmic <cadmic24@gmail.com>
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2024-06-25 15:13:31 -04:00 |
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engineer124
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1d19f37b26
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Rename "Sound" to "Sfx" (#1292)
* First attempt
* More
* rename
* more sound -> sfx / sound effect (#7)
* PR Suggestions
* PR Suggestions
* Small fix
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
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2022-07-30 09:05:27 -04:00 |
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