cadmic
|
1b0e35c89a
|
Extract NTSC assets for gc-us (#1973)
* Extract NTSC assets for gc-us
* Extract kanji
https://github.com/zeldaret/mm/pull/1536
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
---------
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
|
2024-06-26 06:22:26 -04:00 |
|
Roman971
|
b0bfa9eb69
|
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/
* Fix header paths in asset xmls to start with assets/
* Remove -Iassets from compiler options
|
2022-06-06 15:37:25 -04:00 |
|
louist103
|
71be03da7c
|
Asset header split (#1023)
* merge master
* gi objects
* Some more and fix dungeon keep and field keep
* the rest of them
* fix field keep
* Remove extra underscore
|
2022-01-17 17:38:32 -05:00 |
|
EllipticEllipsis
|
dab0d957fe
|
Objects used in DemoEffect OK (#731)
* object_triforce_spot
* object_gi_jewel
* object_efc_crystal_light
* object_efc_fire_ball
* object_efc_lgt_shower
* object_god_lgt
* object_light_ring
* object_efc_tw
* undefined_syms
* fix gameplay_keep
|
2021-03-23 20:40:36 -04:00 |
|