Random
174af7384d
libultra cleanup ( #215 )
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* cleanup libultra
* fixes
- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs
* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL
* remove ULTRA_ABS
* fix includes
* update z_player.c/z_lib.c + run format.sh
* merge upstream/master
* fix include in En_Goroiwa
* fix includes
2020-10-03 11:22:44 -04:00
krimtonz
b8b334f90a
Decompiles fcurve_skelanime, code_8006C510, and actor MagicWind ( #135 )
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* decompile z_fcurve_skelanime and code_8006C510
* format
* Decomp Magic_Wind
* PR Updates
* add space between ActorFunc and MagicWindFunc
* missing pr updates
2020-05-19 16:27:25 -04:00
krimtonz
ee48867446
Math Files ( #76 )
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* math3d wip
* math3d wip
* wip
* wip
* wip
* wip
* final update before pr
* run format.sh
* fix merge conflicts
* tharo suggestions update
* fig formatting suggestion
* math3d pr updates
* use sFactorialTbl in sys_math
2020-04-18 23:28:24 -04:00
krimtonz
4961eb0a90
SkelAnime Updates ( #78 )
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* update naming, minor updates
* rename postLimbUpdate to postLimbDraw
* recently decompiled actor naming update
2020-04-18 14:08:12 -04:00
KrimtonZ
3ab1af0c24
pr updates
2020-04-02 12:44:19 -05:00
KrimtonZ
b9f2d4c707
more skelanime wip
2020-03-30 20:12:49 -05:00
KrimtonZ
24babfa95a
skelanime update wip
2020-03-30 17:53:26 -05:00
KrimtonZ
23987fa467
minor struct updates
2020-03-26 14:03:04 -05:00
KrimtonZ
e03c7377b9
name SkelAnime struct members
2020-03-25 22:01:24 -05:00
KrimtonZ
864cb28e27
remove skelanime data files, few extra namings, add non_matching for func_800A2E70
2020-03-25 14:38:16 -05:00
KrimtonZ
8970968cfc
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
2020-03-25 10:51:25 -05:00
KrimtonZ
a99840162b
minor formatting updates, match func_800A4A20
2020-03-24 14:01:00 -05:00
KrimtonZ
db3cfe1b61
use clang, modify z64animation.h and z64dma.h to use open braces on newline
2020-03-24 12:16:13 -05:00
KrimtonZ
ac4a51bf8f
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
2020-03-24 11:52:12 -05:00
KrimtonZ
0d93e48035
skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate
2020-03-23 16:31:24 -05:00
KrimtonZ
6072055c85
fix merge conflics
2020-03-22 20:57:25 -05:00
KrimtonZ
2a158f79ce
skelanime WIP
2020-03-22 20:24:00 -05:00