1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-14 05:19:36 +00:00
Commit graph

3 commits

Author SHA1 Message Date
louist103
a862411f00
Objects4 (#1057)
* remove fake match

* merge master

* animations

* dog limbs

* textures

* KZ limbs and DL

* a few KZ textures and make a file for link_boy

* the rest of KZ

* Far Limb DLs

* near DLs and limbs

* small fix to child

* boots and some sword and more child clean ups

* a bunch of DLs

* fix boy

* fix link child for real this time

* adult should be good now

* progress

* all undefined symbols done

* progress

* done (for now)

* restore makefile

* child -> adult

* child -> adult

* dog fixes

* KZ fixes

* more player fixes

* remove unneeded enum in dog

* rename hookshot stuff

* Update z_player_lib.c

* revert model group stuff

* move comment

* fix mirror shield upper

* remove useless 2

* OOT -> Oot

* gauntlet plate 2 fix

* fix

Co-authored-by: Louis <louist103@pop-os.localdomain>
2021-12-27 08:08:26 -05:00
Dragorn421
4a3809d4d2
Cleanup asset xmls (#1044)
* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/>` in asset xmls tags
2021-12-01 15:28:23 -05:00
Anghelo Carvajal
ca2ea1ce2d
Automatic objects 2 (#889)
* adding missing objects

* update rgba16 format

* comment blobs

* Fix blobs

* add another missing one

* add newlines to XMLs

* remove objects from other PRs

* add TlutOffset

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-08-06 15:18:29 -04:00