mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 13:30:47 +00:00
ed77e143b6
* [headers] Create `one_point_cutscene.h`, `z64olib.h` and move stuff to `z64{object,player,scene}.h` * bss * sSceneCmdHandlers * bss * bss
18 lines
710 B
C
18 lines
710 B
C
#ifndef ONE_POINT_CUTSCENE_H
|
|
#define ONE_POINT_CUTSCENE_H
|
|
|
|
#include "ultra64.h"
|
|
|
|
struct Actor;
|
|
struct PlayState;
|
|
|
|
s16 OnePointCutscene_Init(struct PlayState* play, s16 csId, s16 timer, struct Actor* actor, s16 parentCamId);
|
|
s16 OnePointCutscene_EndCutscene(struct PlayState* play, s16 subCamId);
|
|
s32 OnePointCutscene_Attention(struct PlayState* play, struct Actor* actor);
|
|
s32 OnePointCutscene_AttentionSetSfx(struct PlayState* play, struct Actor* actor, s32 sfxId);
|
|
void OnePointCutscene_EnableAttention(void);
|
|
void OnePointCutscene_DisableAttention(void);
|
|
s32 OnePointCutscene_CheckForCategory(struct PlayState* play, s32 actorCategory);
|
|
void OnePointCutscene_Noop(struct PlayState* play, s32 arg1);
|
|
|
|
#endif
|