oot/include
cadmic b86e1774cf
Rename yDistToWater -> depthInWater (#1950)
* Rename yDistToWater -> yDistUnderWater

* yDistUnderWater -> depthInWater
2024-04-28 17:29:06 -04:00
..
libc
tables Use Romfile in place of vromStart and vromEnd in structs (#1742) 2024-02-29 14:15:04 +01:00
ultra64 Some GCC flags improvements (#1903) 2024-02-29 15:11:54 -05:00
alignment.h
attributes.h
audiomgr.h Documentation for audio_thread_manager.c (#1562) 2023-11-30 16:22:30 -05:00
audiothread_cmd.h
boot.h
color.h
command_macros_base.h
face_change.h
fault.h
functions.h
gfx.h
gfxprint.h
global.h
ichain.h
irqmgr.h
jpeg.h
macro.inc
macros.h
mempak.h
message_data_fmt.h
message_data_static.h
padmgr.h
prerender.h
quake.h
regs.h
romfile.h
rumble.h
sched.h
segment_symbols.h
seqcmd.h
sequence.h
sfx.h
speedmeter.h
terminal.h
tha.h
thga.h
ultra64.h
unk.h
variables.h
z64.h
z64actor.h Rename yDistToWater -> depthInWater (#1950) 2024-04-28 17:29:06 -04:00
z64animation.h
z64animation_legacy.h
z64audio.h
z64bgcheck.h
z64camera.h
z64collision_check.h
z64curve.h
z64cutscene.h
z64cutscene_commands.h
z64dma.h
z64effect.h
z64environment.h
z64game.h
z64interface.h
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64message.h
z64object.h
z64ocarina.h
z64pause.h
z64player.h Player Docs: Control stick buffers (#1945) 2024-04-22 17:35:22 -04:00
z64quest_hint_commands.h
z64save.h
z64scene.h
z64skin.h
z64skybox.h
z64sram.h
z64transition.h
z64transition_instances.h
z64view.h
z64vis.h