mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-05 01:06:37 +00:00
8f9e309452
* Doc (partially) player model and anim data * `Player_OverrideLimbDrawPause` -> `func_80091880` * Enum comments: use hex * Change `D_80853914` to 1D array, change accesses to use new macro `PLAYER_ANIM_BY_GROUP_AND_TYPE` * `PLAYER_ANIM_BY_GROUP_AND_TYPE` -> `GET_PLAYER_ANIM` |
||
---|---|---|
.. | ||
z_arms_hook.c | ||
z_arms_hook.h |