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oot/src/overlays/actors
Dragorn421 38bcbdb0b9
Doc misc 3 (#1176)
* Misc doc/cleanup

* run formatter
2022-04-09 06:31:49 -04:00
..
ovl_Arms_Hook Doc (partially) player model and anim code data (#1143) 2022-03-20 23:42:01 +01:00
ovl_Arrow_Fire Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_Arrow_Ice Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_Arrow_Light Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_Bg_Bdan_Objects New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Bdan_Switch New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Bom_Guard New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Bombwall New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Bowl_Wall New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Breakwall New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Ddan_Jd New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Ddan_Kd New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Dodoago New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Dy_Yoseizo Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Bg_Ganon_Otyuka Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_Bg_Gate_Shutter New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Gjyo_Bridge New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Gnd_Darkmeiro New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Gnd_Firemeiro New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Gnd_Iceblock New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Gnd_Nisekabe New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Gnd_Soulmeiro New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Haka New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Haka_Gate Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Haka_Huta Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Haka_Megane New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Haka_MeganeBG New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Haka_Sgami New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Haka_Ship Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Haka_Trap Document Pushing Player: Bg Conveyors and Climbing Slopes (#1103) 2022-04-04 00:06:25 +02:00
ovl_Bg_Haka_Tubo Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Haka_Water New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Haka_Zou Defines for Actor#bgCheckFlags (#1126) 2022-02-18 21:16:19 -05:00
ovl_Bg_Heavy_Block Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Bg_Hidan_Curtain New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Dalm PlayerMeleeWeaponAnimation enum (#1154) 2022-03-09 12:52:28 -05:00
ovl_Bg_Hidan_Firewall New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Fslift New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Fwbig New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Hamstep New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Hrock New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Kousi New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Kowarerukabe New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Rock Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Bg_Hidan_Rsekizou New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Sekizou New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Sima New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Hidan_Syoku New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Ice_Objects New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Ice_Shelter New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Ice_Shutter New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Ice_Turara Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Bg_Ingate New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_1flift New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Amishutter New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Bigmirror New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Block New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Bombchuiwa New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Bombiwa New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Cobra Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Jya_Goroiwa New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Haheniron Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Bg_Jya_Ironobj New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Kanaami New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Lift New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Jya_Megami Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Jya_Zurerukabe New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Menkuri_Eye New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Menkuri_Kaiten New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Menkuri_Nisekabe New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Mizu_Bwall Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
ovl_Bg_Mizu_Movebg Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Mizu_Shutter Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Mizu_Uzu New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Mizu_Water Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_Bg_Mjin New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Mori_Bigst New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Mori_Elevator New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Mori_Hashigo Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Bg_Mori_Hashira4 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Mori_Hineri Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Mori_Idomizu New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Mori_Kaitenkabe New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Mori_Rakkatenjo New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Po_Event New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Po_Syokudai Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Pushbox Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Bg_Relay_Objects New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot00_Break New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot00_Hanebasi Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Spot01_Fusya New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot01_Idohashira New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot01_Idomizu New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot01_Idosoko New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot01_Objects2 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot02_Objects Angle cleanup - miscellaneous (#1159) 2022-04-03 14:32:18 -04:00
ovl_Bg_Spot03_Taki New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot05_Soko New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot06_Objects New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot07_Taki New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot08_Bakudankabe New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot08_Iceblock Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Bg_Spot09_Obj New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot11_Bakudankabe New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot11_Oasis New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot12_Gate New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot12_Saku New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot15_Rrbox New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot15_Saku New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot16_Bombstone Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Bg_Spot16_Doughnut New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot17_Bakudankabe New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot17_Funen New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot18_Basket New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot18_Futa New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Spot18_Obj Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Bg_Spot18_Shutter New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Sst_Floor Defines for Actor#bgCheckFlags (#1126) 2022-02-18 21:16:19 -05:00
ovl_Bg_Toki_Hikari New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Toki_Swd New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Treemouth New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Umajump New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Vb_Sima New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Ydan_Hasi New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Ydan_Maruta New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Bg_Ydan_Sp Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
ovl_Bg_Zg New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Boss_Dodongo Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Boss_Fd Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Boss_Fd2 Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_Boss_Ganon Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Boss_Ganon2 Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Boss_Ganondrof Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Boss_Goma Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_Boss_Mo Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Boss_Sst Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Boss_Tw Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Boss_Va Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Demo_6K Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
ovl_Demo_Du Document/fix Player.bodyPartsPos usage (#1141) 2022-03-08 19:50:27 -05:00
ovl_Demo_Ec Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Demo_Effect Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
ovl_Demo_Ext New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Demo_Geff New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Demo_Gj Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_Demo_Go Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Demo_Gt Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Demo_Ik Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Demo_Im Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Demo_Kankyo Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
ovl_Demo_Kekkai New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Demo_Sa Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Demo_Shd New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Demo_Tre_Lgt Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_Door_Ana Fix misc 7 (#1149) 2022-02-20 08:31:31 -05:00
ovl_Door_Gerudo New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Door_Killer New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Door_Shutter Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Door_Toki New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Door_Warp1 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Efc_Erupc Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Eff_Dust New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Elf_Msg New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Elf_Msg2 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Am Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Ani Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Anubice Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Anubice_Fire Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Anubice_Tag Anubice fix, bit more documentation (#1136) 2022-02-11 18:20:48 -05:00
ovl_En_Arow_Trap New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Arrow Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Attack_Niw Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
ovl_En_Ba Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
ovl_En_Bb Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Bdfire Doc misc 3 (#1176) 2022-04-09 06:31:49 -04:00
ovl_En_Bigokuta New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Bili Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Bird New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Blkobj New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Bom Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Bom_Bowl_Man New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Bom_Bowl_Pit Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
ovl_En_Bom_Chu Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_En_Bombf Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Boom Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Box Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Brob New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Bubble Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_En_Butte Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Bw Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Bx New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Changer New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Clear_Tag Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_Cow Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Crow Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Cs Angle cleanup - miscellaneous (#1159) 2022-04-03 14:32:18 -04:00
ovl_En_Daiku Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Daiku_Kakariko Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Dekubaba Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Dekunuts Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Dh Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Dha Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
ovl_En_Diving_Game Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
ovl_En_Dns Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Dnt_Demo New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Dnt_Jiji Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Dnt_Nomal Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Dodojr Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Dodongo Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Dog Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Door Doc misc 3 (#1176) 2022-04-09 06:31:49 -04:00
ovl_En_Ds New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Du Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Dy_Extra New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Eg New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Eiyer Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Elf Document/fix Player.bodyPartsPos usage (#1141) 2022-03-08 19:50:27 -05:00
ovl_En_Encount1 Defines for Actor#bgCheckFlags (#1126) 2022-02-18 21:16:19 -05:00
ovl_En_Encount2 Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_Ex_Item Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
ovl_En_Ex_Ruppy Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Fd Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_Fd_Fire Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
ovl_En_fHG New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Fhg_Fire Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Fire_Rock Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
ovl_En_Firefly Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Fish Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Floormas Angle cleanup - miscellaneous (#1159) 2022-04-03 14:32:18 -04:00
ovl_En_Fr Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Fu Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Fw Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_Fz Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_G_Switch Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_Ganon_Mant Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Ganon_Organ New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Gb New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Ge1 Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Ge2 Document/fix Player.bodyPartsPos usage (#1141) 2022-03-08 19:50:27 -05:00
ovl_En_Ge3 Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_GeldB Doc misc 4 (#1177) 2022-03-19 19:42:11 -04:00
ovl_En_GirlA Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
ovl_En_Gm New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Go Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_Go2 Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_Goma Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Goroiwa Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Gs Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
ovl_En_Guest Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Hata New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Heishi1 Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Heishi2 Angle cleanup - miscellaneous (#1159) 2022-04-03 14:32:18 -04:00
ovl_En_Heishi3 Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Heishi4 Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Hintnuts Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Holl New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Honotrap Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Horse Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_En_Horse_Game_Check New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Horse_Ganon Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Horse_Link_Child Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Horse_Normal Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Horse_Zelda Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Hs Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Hs2 Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Hy Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Ice_Hono Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Ik Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_In Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Insect Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Ishi Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_It New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Jj New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Js Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Jsjutan Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Kakasi Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Kakasi2 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Kakasi3 Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Kanban Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Karebaba Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Ko Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Kusa Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Kz Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Light Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Lightbox Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_M_Fire1 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_M_Thunder PlayerMeleeWeaponAnimation enum (#1154) 2022-03-09 12:52:28 -05:00
ovl_En_Ma1 Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Ma2 Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Ma3 Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Mag Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_En_Mb Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_En_Md Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Mk Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Mm Name variables holding poly normals and variables used in COLPOLY_GET_NORMAL (#1168) 2022-03-08 19:43:07 -05:00
ovl_En_Mm2 Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Ms Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Mu Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Nb Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Niw Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_Niw_Girl Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Niw_Lady Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Nutsball Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Nwc Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Ny Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_OE2 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Okarina_Effect New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Okarina_Tag New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Okuta Doc misc 3 (#1176) 2022-04-09 06:31:49 -04:00
ovl_En_Ossan Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_En_Owl Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Part Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Peehat Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
ovl_En_Po_Desert Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Po_Field Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Po_Relay Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Po_Sisters PlayerMeleeWeaponAnimation enum (#1154) 2022-03-09 12:52:28 -05:00
ovl_En_Poh Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Pu_box Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Rd Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Reeba Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_River_Sound New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Rl Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Rr Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Ru1 Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Ru2 Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Sa Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Sb Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Scene_Change New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Sda Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Shopnuts Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Si Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Siofuki Document Pushing Player: Bg Conveyors and Climbing Slopes (#1103) 2022-04-04 00:06:25 +02:00
ovl_En_Skb PlayerMeleeWeaponAnimation enum (#1154) 2022-03-09 12:52:28 -05:00
ovl_En_Skj Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Skjneedle Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Ssh Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_St Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Sth Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Stream Document Pushing Player: Bg Conveyors and Climbing Slopes (#1103) 2022-04-04 00:06:25 +02:00
ovl_En_Sw Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
ovl_En_Syateki_Itm New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Syateki_Man New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Syateki_Niw Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_En_Ta Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Takara_Man New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Tana Add GCC compiler option. (#1056) 2022-02-19 16:50:56 -05:00
ovl_En_Test Doc misc 4 (#1177) 2022-03-19 19:42:11 -04:00
ovl_En_Tg Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Tite Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Tk Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Torch New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Torch2 Doc (partially) player model and anim code data (#1143) 2022-03-20 23:42:01 +01:00
ovl_En_Toryo Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Tp Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Tr Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Trap Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Tubo_Trap Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Vali Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_En_Vase New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Vb_Ball Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Viewer Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Vm New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Wall_Tubo New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Wallmas Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
ovl_En_Weather_Tag New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Weiyer Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Wf Doc misc 4 (#1177) 2022-03-19 19:42:11 -04:00
ovl_En_Wonder_Item New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Wonder_Talk New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Wonder_Talk2 Run formatter (#1139) 2022-02-13 00:29:48 +01:00
ovl_En_Wood02 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Xc Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Yabusame_Mark New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_En_Yukabyun Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Zf Doc misc 4 (#1177) 2022-03-19 19:42:11 -04:00
ovl_En_Zl1 Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_En_Zl2 Doc (partially) player model and anim code data (#1143) 2022-03-20 23:42:01 +01:00
ovl_En_Zl3 Angle cleanup - RADF_TO_BINANG (#1155) 2022-03-13 14:46:46 -04:00
ovl_En_Zl4 Use BINANG_TO_RAD_ALT more (#1156) 2022-03-20 18:58:36 -04:00
ovl_En_Zo Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_End_Title Angle cleanup - miscellaneous (#1159) 2022-04-03 14:32:18 -04:00
ovl_Fishing Cleanup pass on in-actor effects systems (#1167) 2022-04-08 20:29:26 -04:00
ovl_Item_B_Heart Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Item_Etcetera Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_Item_Inbox New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Item_Ocarina New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Item_Shield Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Magic_Dark Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Magic_Fire New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Magic_Wind New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Mir_Ray Name variables holding poly normals and variables used in COLPOLY_GET_NORMAL (#1168) 2022-03-08 19:43:07 -05:00
ovl_Obj_Bean Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Obj_Blockstop New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Bombiwa New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Comb Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Obj_Dekujr New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Elevator New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Hamishi New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Hana New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Hsblock Fix misc 7 (#1149) 2022-02-20 08:31:31 -05:00
ovl_Obj_Ice_Poly New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Kibako Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Obj_Kibako2 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Lift Fix misc 8 (#1150) 2022-03-16 22:14:56 +01:00
ovl_Obj_Lightswitch New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Makekinsuta New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Makeoshihiki New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Mure New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Mure2 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Mure3 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Oshihiki Run formatter (#1139) 2022-02-13 00:29:48 +01:00
ovl_Obj_Roomtimer New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Switch Naming1 (#1113) 2022-03-10 21:21:46 +01:00
ovl_Obj_Syokudai Angle cleanup - BINANG_TO_RAD, BINANG_TO_RAD_ALT (#1158) 2022-03-19 20:16:33 -04:00
ovl_Obj_Timeblock New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Obj_Tsubo Defines for flags passed to Actor_UpdateBgCheckInfo (#1127) 2022-02-20 18:41:55 -05:00
ovl_Obj_Warp2block New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Object_Kankyo Names for some view things (#1191) 2022-04-09 00:50:28 +02:00
ovl_Oceff_Spot New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Oceff_Storm New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Oceff_Wipe New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Oceff_Wipe2 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Oceff_Wipe3 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_Oceff_Wipe4 New relocation-generating program (#1016) 2022-02-06 14:40:26 -05:00
ovl_player_actor Fix misc 9 (#1183) 2022-04-03 18:33:50 -04:00
ovl_Shot_Sun Document/fix Player.bodyPartsPos usage (#1141) 2022-03-08 19:50:27 -05:00