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oot/src/overlays/actors/ovl_En_Zl2
Dragorn421 8f9e309452
Doc (partially) player model and anim code data (#1143)
* Doc (partially) player model and anim data

* `Player_OverrideLimbDrawPause` -> `func_80091880`

* Enum comments: use hex

* Change `D_80853914` to 1D array, change accesses to use new macro `PLAYER_ANIM_BY_GROUP_AND_TYPE`

* `PLAYER_ANIM_BY_GROUP_AND_TYPE` -> `GET_PLAYER_ANIM`
2022-03-20 23:42:01 +01:00
..
z_en_zl2.c Doc (partially) player model and anim code data (#1143) 2022-03-20 23:42:01 +01:00
z_en_zl2.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00