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oot/include
louist103 556cdad7eb
Big cleanup (#775)
* Adult and child2 macros OK

* ICHAIN cleanup

* almost all overlay data

* format.sh

* func_8002FBAC NON_EQUIVALENT

* PR fixes (MZXrules)

* fix

* change //@ bug to //! @bug

* merge master and missed a //@bug

* fix ruto

* some more cleanup (#2)

* more `! @bug` formatting cleanup

* parenthesis cleanup

* hex naviEnemyId

* run formatter

* replace `IS_NOT_` macros with `!IS_`

* run formatter

* run formatter

* PR fixes (fig)

* Missed something

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-08-22 01:12:57 +02:00
..
ultra64 Match some audio functions (#896) 2021-08-12 15:37:37 -04:00
alloca.h
bgm.h First proper commit. 2020-03-17 00:31:30 -04:00
color.h convert remaining RGB5a1 to RGBA16 (#879) 2021-08-01 19:15:21 +02:00
command_macros_base.h Add scene macros (#792) 2021-05-08 17:16:21 -04:00
fp.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
functions.h cleanup warnings (#907) 2021-08-19 18:10:51 -04:00
global.h
ichain.h Partially format header files 2020-03-22 22:50:15 +01:00
initvars.h
macro.inc
macros.h Big cleanup (#775) 2021-08-22 01:12:57 +02:00
math.h
regs.h Interface improvements (#822) 2021-06-15 13:29:10 -04:00
segment_symbols.h Some progress on z_vr_box.c (#838) 2021-07-04 11:43:04 -04:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
stdarg.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
stdbool.h Partially format header files 2020-03-22 22:50:15 +01:00
stddef.h Partially format header files 2020-03-22 22:50:15 +01:00
stdlib.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00
ultra64.h
unk.h
variables.h Global Context And General Cleanup (#863) 2021-08-15 19:15:58 -04:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h Global Context And General Cleanup (#863) 2021-08-15 19:15:58 -04:00
z64actor.h Global Context And General Cleanup (#863) 2021-08-15 19:15:58 -04:00
z64animation.h Add struct LegacyLimb and rename AnimationHeader2 for object_human (#849) 2021-06-14 14:12:34 -04:00
z64audio.h Match some audio functions (#896) 2021-08-12 15:37:37 -04:00
z64bgcheck.h Global Context And General Cleanup (#863) 2021-08-15 19:15:58 -04:00
z64camera.h cleanup warnings (#907) 2021-08-19 18:10:51 -04:00
z64collision_check.h Decompile Twinrova (#837) 2021-08-04 14:13:00 -04:00
z64cutscene.h OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
z64cutscene_commands.h ovl_Demo_Kankyo OK (#608) 2021-01-31 18:38:23 -05:00
z64dma.h Fix most compiler warnings in the boot and code segments (#674) 2021-02-13 19:49:40 -05:00
z64effect.h
z64interface.h Interface improvements (#822) 2021-06-15 13:29:10 -04:00
z64item.h All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
z64light.h SkelAnime "Skeleton" Documentation Pass (#497) 2020-12-01 22:19:56 -05:00
z64map_mark.h Improve the format in z_map_mark_data.c and cleanup mapmark.py (#798) 2021-04-28 05:10:23 -04:00
z64math.h En_anubice OK (#688) 2021-02-15 16:27:22 -05:00
z64object.h Reduce hardcoded sizes for a few data tables (#646) 2021-01-20 13:15:17 -05:00
z64player.h En_Horse OK (#554) 2021-04-11 21:23:40 -04:00
z64save.h Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
z64scene.h Global Context And General Cleanup (#863) 2021-08-15 19:15:58 -04:00
z64transition.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00