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oot/asm/non_matchings/code/z_player_lib
Tharo 5df0e9b6f8
Decompile some more of z_player_lib (#137)
* Progress on z_player_lib, Named fields in Player struct

* More functions decompiled

* Matched another function

* A few more functions

* Ran formatter

* Rename some variables and add comments where appropriate, change types of unknowns

* Create PlayerActionFunc type

* Fix uncaught syntax error and issues from effects merge

* Rename invincible to invincibilityTimer, refactor long comments in Player struct

* Properly rename all occurences of invincibilityTimer
2020-05-19 20:15:48 -04:00
..
func_8008E9F8.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008E750.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008EA40.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008EB2C.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008EC04.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008ECAC.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008EE08.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008EEAC.s Decompile some more of z_player_lib (#137) 2020-05-19 20:15:48 -04:00
func_8008EF5C.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008EF40.s Decompile some more of z_player_lib (#137) 2020-05-19 20:15:48 -04:00
func_8008F1CC.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008F2BC.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008F2F8.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008F034.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8008F87C.s rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) 2020-04-28 00:14:27 -04:00
func_8008F470.s Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
func_8008FCC8.s rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) 2020-04-28 00:14:27 -04:00
func_80090A28.s First proper commit. 2020-03-17 00:31:30 -04:00
func_80090AFC.s Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
func_80090D20.s rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) 2020-04-28 00:14:27 -04:00
func_80091A24.s Decompiles most FBDemo and transition functions (#92) 2020-04-30 14:41:09 -04:00
func_800902F0.s First proper commit. 2020-03-17 00:31:30 -04:00
func_800906D4.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
func_800907E4.s rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf (#96) 2020-04-28 00:14:27 -04:00
func_800909B4.s First proper commit. 2020-03-17 00:31:30 -04:00
func_8009214C.s First proper commit. 2020-03-17 00:31:30 -04:00
func_80090014.s Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00
func_80090440.s First proper commit. 2020-03-17 00:31:30 -04:00
func_80090480.s z_collision_check.c (#73) 2020-04-25 22:43:35 -04:00
func_80090604.s z_collision_check.c (#73) 2020-04-25 22:43:35 -04:00
func_80091738.s name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
func_80091880.s First proper commit. 2020-03-17 00:31:30 -04:00