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oot/assets/xml
Dragorn421 6b9656b42a
Commit object_link_child (#2542)
* add Vtx resources to object_link_child.xml

* object_link_child.xml limb enum and tlut blob

* cp extracted/... assets/...

* start cleanup, delete useless declarations

* inhibit object_link_child.c source gen

* move textures _WIDTH and _HEIGHT to .c, remove useless tex decls

* comments

* fixup object_link_boy comments

* remove unreferenced DLs decls

* rm 0 padding

* format the .c

* fixup

* bss
2025-05-26 16:59:33 -04:00
..
audio [Audio 9/?] Multiversion samplebank and soundfont extraction xmls, 1.0 and 1.1 audio extraction (#2291) 2024-11-12 08:47:34 -05:00
code New assets system (#2481) 2025-05-18 01:29:09 +02:00
misc Replace player animation names with original names derived from OoT3D (#1369) 2022-09-12 20:43:06 +02:00
n64dd [ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136) 2024-09-08 03:37:15 +09:00
objects Commit object_link_child (#2542) 2025-05-26 16:59:33 -04:00
overlays New assets system (#2481) 2025-05-18 01:29:09 +02:00
scenes New assets system (#2481) 2025-05-18 01:29:09 +02:00
textures Assets fixups 2 (#2461) 2025-02-12 12:56:04 -05:00