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oot/include
krimtonz 77137f5a04
Decompile z_camera data, and some camera WIP (#173)
* cleanup

* name camera action functions

* decompile a few small functions, name a few Camera struct members

* decompile camera data, decompile a few camera functions

* Split ASM for code_800BB0A0

* removing code_800BB0A0.s

* PR Requests, Camera WIP

* remove #define NON_MATCHING from db_camera
2020-06-01 17:54:47 -04:00
..
PR
ultra64 Decompile a bunch of small files (#160) 2020-05-25 23:18:14 +02:00
alloca.h
bgm.h
color.h Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
command_macros_base.h Create Macros for Cutscene Data (#63) 2020-05-20 07:37:28 -04:00
fp.h
functions.h Decompile z_camera data, and some camera WIP (#173) 2020-06-01 17:54:47 -04:00
global.h
ichain.h
initvars.h Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
macro.inc
macros.h En_Kz OK (#176) 2020-05-29 17:20:00 -04:00
math.h En_Floormas OK (#97) 2020-05-07 19:18:09 -04:00
regs.h Decomp game.c (#129) 2020-05-14 19:11:33 -04:00
segment_symbols.h Decompiled 101 of the 110 scenes. (#153) 2020-05-26 12:53:53 -04:00
sfx.h En_Floormas OK (#97) 2020-05-07 19:18:09 -04:00
stdarg.h
stdbool.h
stddef.h
stdlib.h
string.h
ultra64.h
unk.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
variables.h Decompile z_camera data, and some camera WIP (#173) 2020-06-01 17:54:47 -04:00
vt.h
z64.h Decompile z_camera data, and some camera WIP (#173) 2020-06-01 17:54:47 -04:00
z64actor.h En_Kz OK (#176) 2020-05-29 17:20:00 -04:00
z64animation.h Decompiles fcurve_skelanime, code_8006C510, and actor MagicWind (#135) 2020-05-19 16:27:25 -04:00
z64audio.h Improve and fix some non matchings (#148) 2020-05-19 15:55:49 -04:00
z64collision_check.h Fix offset and size comments in collision_check structs (#115) 2020-05-04 07:04:32 -04:00
z64cutscene.h Create Macros for Cutscene Data (#63) 2020-05-20 07:37:28 -04:00
z64cutscene_commands.h Create Macros for Cutscene Data (#63) 2020-05-20 07:37:28 -04:00
z64dma.h
z64effect.h Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z64item.h En_Kz OK (#176) 2020-05-29 17:20:00 -04:00
z64light.h
z64math.h Split remaining z_camera files (#98) 2020-04-30 10:49:11 -04:00
z64object.h
z64scene.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
z64transition.h Decompile a bunch of small files (#160) 2020-05-25 23:18:14 +02:00