1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-02-13 08:54:32 +00:00
oot/include
Dragorn421 40a4abefa5
Doc dynapoly move flags (#1372)
* Doc dynapoly move flags

* Use `DYNAPOLYMOVE_UPD_` more

* remove `DynaPolyActor.unk_15A` (padding)

* `DYNAPOLYMOVE_UPD_` -> `DYNA_MOVE_`

* Remove `DYNA_MOVE_POS_AND_ROT_Y`

* Actual docs

* Update function names

* transformFlags and Carried names

Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

* Fixup comment on `DynaPolyActor_UpdateCarriedActorPos`

* Format

* `DYNA_TRANSFORM_NONE` -> 0

* Touch up mentioning the `DYNA_TRANSFORM_` flags in docs

Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-10-12 00:47:33 +02:00
..
libc
tables
ultra64
alignment.h
alloca.h
boot.h
color.h
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
fp.h
functions.h Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
global.h
ichain.h
irqmgr.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
macro.inc
macros.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
message_data_fmt.h
message_data_static.h
padmgr.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
regs.h Some pause menu inputs doc (#1370) 2022-10-04 13:13:40 -04:00
rumble.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
sched.h
segment_symbols.h
seqcmd.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sequence.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sfx.h
ultra64.h Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
unk.h
variables.h rename audio context (#1388) 2022-10-07 13:43:17 -04:00
vt.h
z64.h Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
z64actor.h Doc dynapoly move flags (#1372) 2022-10-12 00:47:33 +02:00
z64animation.h
z64audio.h Document Scene Sequences and Remaining SeqFlags (#1308) 2022-10-09 21:57:50 -04:00
z64bgcheck.h
z64camera.h
z64collision_check.h
z64curve.h
z64cutscene.h
z64cutscene_commands.h
z64dma.h
z64effect.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
z64elf_message.h
z64environment.h
z64interface.h
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64object.h
z64ocarina.h
z64player.h PlayerActionParam -> PlayerItemAction (#1394) 2022-10-09 15:59:57 +02:00
z64save.h
z64scene.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
z64skin.h
z64transition.h