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oot/tools
Dragorn421 186ecc72b5
Name scenes (scene enum, entrance enum, various identifiers) (#1343)
* Comment names on titled scenes

* Comment some more scene names

* Comment some map assets symbol prefixes

* Name collapse sequence scenes (from the non-collapse equivalent scene's name + `_COLLAPSE`)

* Name ganon/ganondorf boss scenes (symbol prefix suffixed with `Scene` to prevent confusion with boss actors)

* Fix symbol prefix for back alley night scene

* Name the two grave scenes (normal and fairy's fountain variant)

* Name most houses, name/update misc scenes

Co-authored-by: fig02 <fig02srl@gmail.com>

* (hakaana) `GRAVE` -> `REDEAD_GRAVE` to be more specific

Co-authored-by: fig02 <fig02srl@gmail.com>

* `miharigoya_scene`: `market_guard_house`

* `kakariko_scene` -> `kakariko_center_house`

* `richards_house` -> `dog_lady_house` (for localization differences)

* Revert "Comment some map assets symbol prefixes"

This reverts commit 210a38a628.

* remove other xml prefixes

* ganon_boss, ganondorf_boss

* comments to namefixer

* `KAKARIKO_CENTER_HOUSE` -> `KAKARIKO_CENTER_GUEST_HOUSE`

* two collapse sequence scenes -> `GANONS_TOWER_COLLAPSE_`interior/exterior

* Run namefixer

`find src include -type f -exec ./tools/namefixer.py {} \;`

* run formatter

Co-authored-by: fig02 <fig02srl@gmail.com>
2022-11-26 16:15:41 -05:00
..
asm_processor Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
asmsplitter
fado
ido5.3_compiler
ido7.1_compiler
ido_recomp Update ido recomp binaries (#1420) 2022-11-01 19:05:52 -04:00
overlayhelpers
ZAPD
ZAPDConfigs/MqDbg
.gitignore
assist.py
bootstrap_actors.py Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
bootstrap_fx.py
bootstrap_overlay_decomp.py
compare_actors_sizes.py
convert_chars.py
create_actor_headers.py Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
csdis.py
decompile_data.py
disasm_elf_msg.py Update item names (#1376) 2022-11-16 13:23:27 -05:00
disassemble.py
elf2rom.c
elf32.c
elf32.h
find_unused_asm.sh
fix_data_stuff.py
format_s_files.py
get_actor_sizes.py
ichaindis.py
m2ctx.py
Makefile
makeromfs.c
migrate-rodata.py
mkdmadata.c Changes to support renaming segments in the spec (#1259) 2022-06-06 15:51:03 -04:00
mkldscript.c
msgdis.py Fix TEXTBOX_POS issue (#1329) 2022-07-27 16:24:58 -04:00
msgenc.py
n64chksum.c
n64chksum.h
namefixer.py Name scenes (scene enum, entrance enum, various identifiers) (#1343) 2022-11-26 16:15:41 -05:00
permuter_settings.toml
reformat_data_files.py
regconvert.py GameInfo -> RegEditor (#1354) 2022-10-15 01:40:00 -04:00
reloc_prereq.c
rgba5551.py
set_o32abi_bit.py
sfxconvert.py
spec.c
spec.h
specprocess.py
split_out.py
split_out_overlay_funcs.py
util.c
util.h
vt_fmt.py
vtxdis.c
xmlcreate.py
yaz0.c
yaz0.h
yaz0tool.c