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Decompilation of The Legend of Zelda: Ocarina of Time
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2020-04-23 15:09:19 -04:00
asm Decompile code_801067F0, 80106860, 801068B0 (#89) 2020-04-23 10:59:25 +02:00
assets First proper commit. 2020-03-17 00:31:30 -04:00
data Fix ROM and function pointers in overlays (#88) 2020-04-22 13:44:11 -04:00
docs/guides padmgr and related (#71) 2020-04-14 13:17:25 -04:00
include Decompile code_801067F0, 80106860, 801068B0 (#89) 2020-04-23 10:59:25 +02:00
scenes First proper commit. 2020-03-17 00:31:30 -04:00
src Decompile code_801067F0, 80106860, 801068B0 (#89) 2020-04-23 10:59:25 +02:00
tools Adding ido7 to repo 2020-04-22 15:32:41 -04:00
.clang-format Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.clang-tidy Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
.gitattributes First proper commit. 2020-03-17 00:31:30 -04:00
.gitignore Adding ido7 to repo 2020-04-22 15:32:41 -04:00
.gitmodules First proper commit. 2020-03-17 00:31:30 -04:00
baserom_files.mk First proper commit. 2020-03-17 00:31:30 -04:00
checksum.md5 Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
diff.py Done 2020-03-24 00:16:01 -04:00
diff_settings.py First proper commit. 2020-03-17 00:31:30 -04:00
docker-compose.yml Docker stuff 2020-04-22 19:36:35 -04:00
docker-sync.yml Docker stuff 2020-04-22 19:36:35 -04:00
Dockerfile Iniital Dockerfile 2020-04-22 15:49:34 -04:00
extract_assets.py First proper commit. 2020-03-17 00:31:30 -04:00
extract_baserom.py First proper commit. 2020-03-17 00:31:30 -04:00
fixbaserom.py baserom_original -> input 2020-04-23 15:09:19 -04:00
fixle.sh Setup formatting with clang-format and clang-tidy 2020-03-22 20:18:10 +01:00
format.sh Fix format.sh to run clang-tidy inside NON_MATCHING functions 2020-03-24 00:35:35 +01:00
Jenkinsfile Updating Jenkinsfile 2020-04-21 01:19:09 -04:00
Makefile Merge branch 'master' into osx-support 2020-04-23 14:54:28 -04:00
overlays.mk First proper commit. 2020-03-17 00:31:30 -04:00
overlays_asm.mk First proper commit. 2020-03-17 00:31:30 -04:00
progress.py Update progress script to account for boot handwritten asm 2020-03-23 23:20:34 +01:00
README-OSX.md Docker stuff 2020-04-22 19:36:35 -04:00
README.md Update README.md 2020-04-17 18:05:21 -04:00
scenes.mk First proper commit. 2020-03-17 00:31:30 -04:00
spec Decompile code_801067F0, 80106860, 801068B0 (#89) 2020-04-23 10:59:25 +02:00
textures.mk First proper commit. 2020-03-17 00:31:30 -04:00
THANKS.md Added 'extract' target to makefile 2020-03-27 22:30:19 -04:00
undefined_syms.txt Fix all RAM pointers in overlays (#81) 2020-04-19 11:57:38 -04:00

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: f0b7f35375f9cc8ca1b2d59d78e35405

Please refer to the Getting Started guide in the Wiki for setup instructions.

Website: https://zelda64.dev/

Discord: https://discord.zelda64.dev