..
__osMalloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
audio_effects.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
audio_heap.c
Fix non-matching in audio_heap ( #640 )
2021-01-17 21:31:47 -05:00
audio_playback.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
audio_seqplayer.c
EnGoma OK ( #770 )
2021-04-12 19:45:58 +02:00
audioMgr.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800A9D40.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800A9F30.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800ACE70.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800AD920.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800BB0A0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800C3C20.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800D2E30.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800D31A0.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800DACC0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800E11F0.c
code_800F7260 ( #433 )
2020-10-26 07:58:56 -04:00
code_800EC960.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800F7260.c
Finished decomp of code_800F7260 (1 non-matching) ( #733 )
2021-03-27 21:01:50 +01:00
code_800F9280.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800FBCE0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_800FC620.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800FCE80.c
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
code_800FD970.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_8006BA00.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_8006C3A0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_8006C510.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_80097A00.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_800430A0.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_801067F0.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_801068B0.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_80043480.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
code_80069420.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
code_80106860.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
db_camera.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
debug_malloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
fault.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
fault_drawer.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
flg_set.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
game.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
gamealloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
gfxprint.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
graph.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
irqmgr.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
jpegdecoder.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
jpegutils.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
listalloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
loadfragment2.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
logseverity.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
main.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
mempak.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
mtxuty-cvt.c
Decompile the last of libultra_code_O2 ( #464 )
2020-10-28 15:59:18 -04:00
padmgr.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
padsetup.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
padutils.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
PreRender.c
Use gDPSetScissor
more and fix a few gbi macros ( #776 )
2021-04-14 21:14:07 +02:00
printutils.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
relocation.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sched.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
shrink_window.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sleep.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
speed_meter.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sys_cfb.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sys_math.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sys_math3d.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sys_math_atan.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
sys_matrix.c
Match the last 4 functions in sys_matrix.c ( #761 )
2021-04-05 23:56:52 -04:00
sys_ucode.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
system_malloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
title_setup.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
TwoHeadArena.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
ucode_disas.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_actor.c
Volvagia (ovl_Boss_Fd) and related actors ( #352 )
2021-04-17 19:12:46 +02:00
z_actor_dlftbls.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_bgcheck.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_camera.c
En_Horse OK ( #554 )
2021-04-11 21:23:40 -04:00
z_camera_data.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_cheap_proc.c
Use macros for oGfxCtx accesses ( #465 )
2020-10-29 17:31:09 -04:00
z_collision_btltbls.c
Document Collision_Check ( #468 )
2021-01-17 21:13:36 -05:00
z_collision_check.c
document code_8008E6A0 (frame advance) ( #737 )
2021-03-28 19:35:16 -04:00
z_common_data.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_construct.c
Cleanup z_lifemeter ( #552 )
2021-01-10 16:33:58 -05:00
z_debug.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_debug_display.c
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
z_demo.c
named members of TitleCardContext ( #749 )
2021-04-05 13:37:46 -04:00
z_DLF.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_draw.c
Rename Matrix_Pull to Matrix_Pop ( #703 )
2021-02-24 14:28:04 -05:00
z_eff_blure.c
Match two functions in z_eff_blure ( #764 )
2021-04-07 20:13:32 -04:00
z_eff_shield_particle.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_eff_spark.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_eff_ss_dead.c
Consistent naming for Math_ functions ( #542 )
2020-12-26 05:44:53 -05:00
z_effect.c
document code_8008E6A0 (frame advance) ( #737 )
2021-03-28 19:35:16 -04:00
z_effect_soft_sprite.c
document code_8008E6A0 (frame advance) ( #737 )
2021-03-28 19:35:16 -04:00
z_effect_soft_sprite_dlftbls.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_effect_soft_sprite_old_init.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_elf_message.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_en_a_keep.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_en_item00.c
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
z_face_reaction.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_fbdemo.c
Use gDPSetScissor
more and fix a few gbi macros ( #776 )
2021-04-14 21:14:07 +02:00
z_fbdemo_circle.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_fbdemo_fade.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_fbdemo_triforce.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_fbdemo_wipe1.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_fcurve_data_skelanime.c
Rename Matrix_Pull to Matrix_Pop ( #703 )
2021-02-24 14:28:04 -05:00
z_frame_advance.c
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
z_game_dlftbls.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_game_over.c
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
z_horse.c
EnGoma OK ( #770 )
2021-04-12 19:45:58 +02:00
z_jpeg.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_kaleido_manager.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_kaleido_scope_call.c
Match a few more functions ( #446 )
2020-10-12 23:15:42 -04:00
z_kaleido_setup.c
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
z_kanfont.c
En_Elf Decompiled ( #432 )
2020-10-28 13:02:35 -04:00
z_kankyo.c
code_80110450 (game over) OK* ( #739 )
2021-03-28 19:50:46 -04:00
z_lib.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_lifemeter.c
lifemeter fixes ( #709 )
2021-02-24 15:42:25 -05:00
z_lights.c
Decompile Gameplay_Keep and fix all existing decompiled objects ( #595 )
2021-01-24 19:36:40 -05:00
z_malloc.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_map_data.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_map_exp.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_map_mark.c
"decompile" ovl_map_mark_data, make minor tweaks to z_map_mark.c ( #704 )
2021-03-29 19:24:08 +02:00
z_message_PAL.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_moji.c
Fix LoadTextureBlock/LoadTextureTile combined macros and z_fbdemo OK ( #623 )
2021-01-12 23:59:23 -05:00
z_msgevent.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_olib.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_onepointdemo.c
Poe Objects ( #743 )
2021-04-04 23:48:12 +02:00
z_onepointdemo_data.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_parameter.c
En_Horse OK ( #554 )
2021-04-11 21:23:40 -04:00
z_path.c
Actor Struct Changes (and a few related things) ( #617 )
2021-01-18 16:04:04 -05:00
z_play.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_player_call.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_player_lib.c
Use gDPSetScissor
more and fix a few gbi macros ( #776 )
2021-04-14 21:14:07 +02:00
z_prenmi.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_prenmi_buff.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_quake.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_rcp.c
Use gDPSetScissor
more and fix a few gbi macros ( #776 )
2021-04-14 21:14:07 +02:00
z_room.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_sample.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_scene.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_scene_table.c
OnePointDemo OK ( #719 )
2021-03-31 12:18:31 -04:00
z_skelanime.c
Rename Matrix_Pull to Matrix_Pop ( #703 )
2021-02-24 14:28:04 -05:00
z_skin.c
z_skin OK and z_skin_awb decomped (one barely nonmatching) ( #632 )
2021-02-12 20:41:34 +01:00
z_skin_awb.c
Volvagia (ovl_Boss_Fd) and related actors ( #352 )
2021-04-17 19:12:46 +02:00
z_skin_matrix.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_sram.c
Match Sram_OpenSave from z_sram.c ( #759 )
2021-04-05 21:07:53 -04:00
z_ss_sram.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_view.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_vimode.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_vismono.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_vr_box.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
z_vr_box_draw.c
Bombchu bowling OK ( #496 )
2020-12-06 13:48:51 -05:00