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oot/include/tables
Roman971 cd1d08d34f
Implement the scene table with defines (#1128)
* Implement scene table with a single define

* Format z_scene_table.c

* Apply review suggestions

* Reorder arguments in DEFINE_SCENE
* Use ROM_INFO for the scene table
* Change "Debug only" to "Debug-only"

* Apply more review suggestions

* Use NULL for 'none' rom addresses
* Remove scene declarations from segment_symbols.h
2022-02-01 14:36:09 -05:00
..
actor_table.h Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
dmadata_table.h Rework handling of dmadata (#1036) 2021-12-01 00:29:09 +01:00
dmadata_table_mqdbg.h Rework handling of dmadata (#1036) 2021-12-01 00:29:09 +01:00
effect_ss_table.h Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
object_table.h Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
scene_table.h Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00