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oot/include
Dragorn421 e51fd73704
Fix misc 7 (#1149)
* Fixup `Math3D_LineClosestToPoint`

* `gDodongosCavernBossLavaFloorTex` is 32x64

* Name empty-dlist-making functions `_EmptyDList`

* Fix typos

* transitionRate -> morphFrames

* Compare `xyzDistToPlayerSq` to squared values

* Fix hookshot target/post collision header names being swapped

* Fix description of `z_bg_mizu_movebg.c`

* Add scene command comment to `func_80098508` to match other scene command handlers

* Some fixup in `Camera_Demo5`

* `1` -> `ALLOCTYPE_ABSOLUTE` in comment on `ActorContext.absoluteSpace`
2022-02-20 08:31:31 -05:00
..
libc Fix misc 6 (#1148) 2022-02-20 14:22:29 +01:00
tables Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
ultra64 Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
alignment.h Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h Fix misc 7 (#1149) 2022-02-20 08:31:31 -05:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
irqmgr.h Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
message_data_fmt.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
message_data_static.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
padmgr.h Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
regs.h Document Parts of Camera Data (#1054) 2022-01-10 20:51:57 -05:00
segment_symbols.h Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
sequence.h Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ultra64.h libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
vt.h Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
z64.h Fix misc 7 (#1149) 2022-02-20 08:31:31 -05:00
z64actor.h Defines for Actor#bgCheckFlags (#1126) 2022-02-18 21:16:19 -05:00
z64animation.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
z64audio.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z64bgcheck.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64camera.h Fix misc 7 (#1149) 2022-02-20 08:31:31 -05:00
z64collision_check.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
z64cutscene.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
z64cutscene_commands.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64player.h Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
z64save.h proposal for link age macros (#1119) 2022-01-24 19:08:37 -05:00
z64scene.h Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
z64skin.h Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
z64transition.h Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00