1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2025-04-06 14:46:21 +00:00
Decompilation of The Legend of Zelda: Ocarina of Time
Find a file
Ethan Roseman f9bdb1d58a
Docker Support for OSX (#91)
* Makefile machinery work

* Updating Jenkinsfile

* Initial setup for OSX repo support

* Adding ido7 to repo

* Makefile reversion

* Iniital Dockerfile

* Docker stuff

* fixbaserom cleanup

* Attempting to fix fixbaserom

* baserom_original -> input

* Revert "baserom_original -> input"

This reverts commit d9199462b6.

* Spiffing up readme for OSX
2020-04-24 20:34:00 -04:00
asm
assets
data
docs/guides
include
scenes
src
tools
.clang-format
.clang-tidy
.gitattributes
.gitignore
.gitmodules
baserom_files.mk
checksum.md5
diff.py
diff_settings.py
docker-compose.yml
docker-sync.yml
Dockerfile
extract_assets.py
extract_baserom.py
fixbaserom.py
fixle.sh
format.sh
Jenkinsfile
Makefile
overlays.mk
overlays_asm.mk
progress.py
README.md
README_OSX.md
scenes.mk
spec
textures.mk
THANKS.md
undefined_syms.txt

Legend of Zelda: Ocarina of Time Master Quest (debug)

- WARNING! -

The ROM this repository builds while has a matching checksum cannot be 'shifted' due
to hardcoded pointers which have yet to be dumped. Thus this repository is currently
in an experimental and research phase and cannot currently be used traditionally as a
source code base for general changes.

This repo does not include all assets necessary for compiling the ROM. A prior copy of the game is required to extract the required assets.

This is a disassembly and decompilation of Legend of Zelda: Ocarina of Time Master Quest (debug)

It builds the following ROM:

  • zelda_ocarina_mq_dbg.z64 md5: f0b7f35375f9cc8ca1b2d59d78e35405

Please refer to the Getting Started guide in the Wiki for setup instructions.

Website: https://zelda64.dev/

Discord: https://discord.zelda64.dev