Commit graph

984 commits

Author SHA1 Message Date
withmorten
a511d79bf0 free cam fixes 2021-01-21 23:21:03 +01:00
aap
69500eed56 how the hell did that happen? 2021-01-21 22:35:11 +01:00
aap
c67273e92a fixed anisotropic filtering; updated librw 2021-01-21 22:30:20 +01:00
withmorten
034df61f3c codewarrior: finishing touches 2021-01-21 19:42:51 +01:00
withmorten
f2596b3759 Merge remote-tracking branch 'upstream/master' into cw 2021-01-21 03:20:31 +01:00
withmorten
ac0f759b27 make building with Codewarrior 7 possible 2021-01-21 03:18:15 +01:00
Nikolay Korolev
8e825fa629 fixed saving 2021-01-20 22:16:11 +03:00
Sergeanur
c54f5c4b4f
Merge pull request #971 from Sergeanur/PoolFlags
Get rid of bitfields in CPool
2021-01-20 18:59:49 +02:00
Sergeanur
9b193a47a2
Merge pull request #966 from Sergeanur/matrix
Get rid of RwMatrix in CMatrix
2021-01-20 18:59:33 +02:00
aap
505438cd90 Merge branch 'master' of github.com:GTAmodding/re3 2021-01-19 21:33:17 +01:00
aap
bb66028e74 pc radar fix 2021-01-19 21:33:09 +01:00
Sergeanur
a9b8d30ce0 Get rid of bitfields in CPool 2021-01-19 21:32:55 +02:00
withmorten
25d3066eae fix RWLIBS build without GTA_PS2_STUFF 2021-01-19 12:05:38 +01:00
Sergeanur
91093305d6 Get rid of RwMatrix in CMatrix 2021-01-18 21:06:59 +02:00
withmorten
a6faa0384b fix common.h d3d includes 2021-01-17 22:10:04 +01:00
erorcun
deaaf3d22f Migrate from old .ini to new .ini 2021-01-17 21:33:53 +01:00
erorcun
448e41ecaa Store all settings in .INI 2021-01-17 21:33:53 +01:00
erorcun
5a47379bf5 Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
Sergeanur
caa7d3177c Use of sized bool types for CFont 2021-01-16 16:05:27 +02:00
aap
7c3e43aa2e rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:11 +01:00
erorcun
57201187de Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
aap
cc2cebffb6 update librw 2021-01-10 18:43:11 +01:00
aap
822f0bd40b cam sector fix 2021-01-09 12:11:52 +01:00
Fire-Head
02f6ed7da3 fix last commit, debugmenu options 2021-01-08 23:55:13 +03:00
Fire-Head
39a121351d Merge branch 'master' of https://github.com/GTAmodding/re3 2021-01-08 23:30:35 +03:00
Fire-Head
00d23c61d9 .ini for scaling, radar, sprites 2021-01-08 23:30:30 +03:00
Sergeanur
8eed6ae179 Use original names 2021-01-08 21:50:59 +02:00
Fire_Head
6e42c791cf
Merge pull request #909 from Fire-Head/master
Sprite Scaling Option
2021-01-08 19:43:31 +03:00
Fire-Head
368d2f3279 bb .ini hello defines 2021-01-08 19:31:48 +03:00
Nikolay
c594d89dc5
Merge pull request #930 from Nick007J/master
PS2 combinations for our cheats
2021-01-08 18:52:37 +03:00
aap
223b49e3be little fixes 2021-01-08 13:51:50 +01:00
Sergeanur
ef13866af6 Make opus available alongside other formats 2021-01-07 22:13:46 +02:00
Nikolay Korolev
168d3d7ddb PS2 combinations for our cheats 2021-01-07 19:30:12 +03:00
Nikolay Korolev
416a898943 minor refactoring 2021-01-07 16:33:42 +03:00
Fire-Head
148383ff53 upd 2021-01-06 18:56:13 +03:00
Sergeanur
493f6cb578 Implementing our own WAV decoder to replace SndFile 2021-01-06 15:46:59 +02:00
aap
e6ef2f12de first version of new renderer 2021-01-05 11:12:48 +01:00
Fire-Head
11de714d9d remake 2021-01-05 04:17:18 +03:00
Samilop Iter
8d782a1027
Update FileLoader.cpp 2021-01-04 18:07:39 +01:00
Samilop Iter
c2ff171364
Update FileLoader.cpp 2021-01-04 18:04:50 +01:00
erorcun
2860f6e4a9 cfo fix 2021-01-04 16:03:54 +03:00
Filip Gawin
bbbfe65870 Port nerf of rain particles from miami 2021-01-04 00:16:32 +01:00
erorcun
ee05c7fe42 Frontend: disable windowed mode selector in game 2021-01-03 18:30:50 +03:00
Sergeanur
38bca2332d Fix arg 2021-01-02 13:42:27 +02:00
Sergeanur
c587203ebe Pad2 fix 2021-01-02 13:28:10 +02:00
Filip Gawin
b3581bc0b4 Overhaul and enable cache for openal build 2021-01-01 16:43:26 +01:00
Sergeanur
c9a7fd9435 small CWorld fixes 2021-01-01 12:47:11 +02:00
aap
31000fb4f0 remove superfluous CWorld:: 2020-12-31 22:03:37 +01:00
aap
4e7c2b90f7 mult -> div 2020-12-31 21:58:03 +01:00
aap
14f7dbade8 fix custom pipes mem leak 2020-12-29 20:30:57 +01:00
Fire-Head
8fadca196b gxt key, default value 2020-12-29 22:16:52 +03:00
Fire-Head
30236a804d fix ini key 2020-12-29 21:01:36 +03:00
Fire_Head
89e2709304
Merge pull request #1 from GTAmodding/master
update
2020-12-29 20:51:37 +03:00
Fire-Head
224e805fe4 Sprite Scaling option 2020-12-29 20:24:16 +03:00
Sergeanur
f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur
c1caf380de
Merge pull request #904 from Sergeanur/bvf
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-29 08:49:39 +02:00
Fire-Head
8af298c668 multiple instances sema fix 2020-12-28 23:08:47 +03:00
Sergeanur
b9747de5d6 Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check 2020-12-28 08:36:21 +02:00
erorcun
498d3a49ac just toggle waypoint 2020-12-28 00:15:05 +03:00
erorcun
38a1fef5c1 move cfo populate func. 2020-12-27 23:56:36 +03:00
erorcun
cd24936ca9 Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
erorcun
0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default 2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
aap
b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:47 +01:00
Sergeanur
b12eef1d56 Fix use of strncmp 2020-12-25 15:18:13 +02:00
erorcun
f9cbe29c50
Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
aap
40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 2020-12-21 20:48:48 +01:00
aap
309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
shfil
752fc0381a
Fix character encoding 2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef fix sizeof 2020-12-21 13:33:54 +01:00
aap
e696d770be botched last commit 2020-12-21 12:38:02 +01:00
aap
43b4c8dd33 some more little ps2 fixes 2020-12-20 19:13:58 +01:00
aap
84a9ca0524 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-20 17:35:59 +01:00
aap
bfb749d842 ps2 fixes 2020-12-20 17:35:37 +01:00
erorcun
9e1e5d200a disabled PS2_HUD by default 2020-12-20 18:16:56 +03:00
aap
30c8f870eb little ps2 fixes 2020-12-20 14:28:09 +01:00
erorcun
ae7cb92437 fixes to last HUD commits 2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e scaling 2020-12-19 22:31:54 +03:00
Fire-Head
140fa2a21c restore original code, fixes, ps2 font 2020-12-19 21:25:45 +03:00
aap
a080fbfbd4 little cleanup of templates 2020-12-18 13:58:59 +01:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap
cc5af26417 PreAllocateRwObjects 2020-12-17 12:47:00 +01:00
erorcun
dd579c4080 Fix 2020-12-17 02:47:48 +03:00
erorcun
8e45439205 Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami 2020-12-16 23:45:18 +03:00
erorcun
23b5e664dc Sync Frontend with miami 3/3 2020-12-16 00:38:26 +03:00
erorcun
cac7516d39 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:55:33 +03:00
erorcun
64b509af52 Make free cam collision code readable by aap, fixes 2020-12-15 17:49:43 +03:00
erorcun
970f84514a Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-15 17:45:06 +03:00
Sergeanur
f76dfaee82 Use SetPedState 2020-12-15 05:11:02 +02:00
erorcun
984b8efccc Radio scroll to prev. station & radio off text 2020-12-15 05:51:53 +03:00
Nikolay Korolev
01c95378e1 fixed some replay bugs 2020-12-12 23:05:12 +03:00
erorcun
3038fba9ca Sync Frontend, Peds with miami 2 2020-12-12 18:20:21 +03:00
erorcun
fc3cdf3b3b Sync Frontend with miami 1 2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a Sync Stats page style with miami - and a little veh. cam. fix 2020-12-09 15:39:14 +03:00
erorcun
33e1f28239 Vehicle cam fixes
- @ZLau92 's idea to remove 3rd person check on num 2/8.
  It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
  which was something done by someone to prevent camera to
  collide with traffic lights. Instead I enabled object check again,
  and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947 AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00
erorcun
122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
Get rid of sized enums
2020-12-09 03:15:20 +03:00
erorcun
fc6f07345e Red delete menu background 2020-12-08 23:33:51 +03:00