Commit graph

341 commits

Author SHA1 Message Date
Nikolay Korolev
21329b8440 sync with upstream 2020-05-16 01:50:45 +03:00
Nikolay Korolev
08b2138c7e ped attractors done 2020-05-16 01:49:30 +03:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Nikolay Korolev
d426588496 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-13 17:55:12 +03:00
Nikolay Korolev
81ea6f0258 ped attractor: start 2020-05-13 11:38:05 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap
98a233da43 little fixes to CClouds; disabled object clipping for SA cam 2020-05-12 16:36:23 +02:00
aap
40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
erorcun
5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
Sergeanur
5f1c3fa208 Merge remote-tracking branch 'origin/miami' into miami 2020-05-11 21:07:36 +03:00
Sergeanur
0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap
95920d54f2 random fixes 2020-05-11 17:04:08 +02:00
aap
d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
bigbossbro08
c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08
af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Sergeanur
35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur
28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
Sergeanur
4b8d6a3223 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssocGroup.cpp
#	src/animation/AnimBlendAssociation.cpp
#	src/animation/AnimManager.cpp
#	src/core/Streaming.cpp
2020-05-09 02:56:53 +03:00
Sergeanur
e917cd1f46 Fix corona scaling 2020-05-09 02:50:48 +03:00
Sergeanur
1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur
e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap
a8f1505517 small fixes 2020-05-07 21:56:09 +02:00
aap
c715569d1d CBaseModelInfo done 2020-05-07 21:55:54 +02:00
aap
6a7d08ecc2 some quick cosmetic fixes 2020-05-07 14:41:35 +02:00
aap
dbbf390983 use water color and new water texture 2020-05-07 13:38:14 +02:00
aap
3931dc795f waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap
edd9301d7f reverting fuckup 2020-05-06 09:59:04 +02:00
aap
8e84728f41 Merge branch 'master' of github.com:GTAmodding/re3 2020-05-06 09:24:18 +02:00
aap
bb0541404d updated librw 2020-05-06 09:24:12 +02:00
aap
31f9bb566b implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
aap
68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap
e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur
1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur
c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur
89961325b2 Ceil health and armor values in hud (fix 99 health) 2020-05-02 23:38:52 +03:00
Sergeanur
52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap
4e630a1a38
Merge pull request #495 from Sergeanur/MoreLanguages
Japanese support
2020-04-29 10:26:36 +02:00