Commit graph

214 commits

Author SHA1 Message Date
erorcun
57201187de Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
aap
48ce6151f9 fix building with PED_SKIN 2021-01-12 18:55:21 +01:00
Sergeanur
8eed6ae179 Use original names 2021-01-08 21:50:59 +02:00
Sergeanur
047f9c49ec Fix CEntity::UpdateRwFrame 2021-01-04 22:28:44 +02:00
erorcun
3b1400eaed Fixes from miami Entity/Physical proof-read 1 2021-01-04 16:28:30 +03:00
Sergeanur
f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur
7eb96d5373 Add bike leftovers 2020-12-28 13:44:20 +02:00
Sergeanur
affd3c6baa buildings directory 2020-12-20 12:39:44 +02:00
withmorten
4696e3f9c8 uint8 enums fixed 2020-12-07 00:36:40 +01:00
aap
d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur
a6f5f4634c Make collision code placement more like original (+ small fixes) 2020-11-15 19:51:35 +02:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
aap
b5b64ca351 fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
aap
418bee9c22 renamed 2dfx shadowRange to Size 2020-06-28 12:05:42 +02:00
Nikolay Korolev
e099aaaa6b minor fixes 2020-06-06 16:36:26 +03:00
Nikolay Korolev
3f26250d73 fixing some uninitialized stuff 2020-06-06 13:31:09 +03:00
aap
7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap
21071edbfe fixes for CPhysical and friends 2020-05-22 14:34:44 +02:00
aap
50f0c7a1dc bla 2020-05-19 22:01:28 +02:00
aap
0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
bigbossbro08
c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
bigbossbro08
af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Sergeanur
ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
a2b89c6a18 sorted out object collision enums 2020-05-06 17:13:46 +02:00
aap
cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
Sergeanur
1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Nikolay Korolev
f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Nikolay Korolev
dc12718fc2 Merge remote-tracking branch 'upstream/master' 2020-04-30 21:41:20 +03:00
Sergeanur
e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur
81094f2cd7 Rename m_ped_flagA2 into bWasStanding 2020-04-30 18:13:38 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Nikolay Korolev
74fde1397e pools compatibility 2020-04-27 00:54:43 +03:00
Nikolay Korolev
bb14d9689f Merge remote-tracking branch 'upstream/master' 2020-04-25 12:26:37 +03:00
Nikolay Korolev
34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap
ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap
f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev
7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Nikolay Korolev
df376a13ea sync with master 2020-04-19 17:38:48 +03:00
Nikolay Korolev
9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00