erorcun
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fdbd414299
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Fix MP3 finding stack crash
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2021-06-28 17:44:48 +03:00 |
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withmorten
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d17d437de3
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rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
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2021-06-28 13:57:05 +02:00 |
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Sergeanur
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f8297df9c5
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Redo ReadSaveBuf + common.h cleanup
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2021-06-28 05:12:54 +03:00 |
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erorcun
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3587cb029e
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Remove waiting for stream closure in multi-thread audio
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2021-06-27 14:42:52 +03:00 |
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erorcun
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05a29c7e6c
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Multi-threaded audio fixes
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2021-06-27 00:00:07 +03:00 |
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Leandro Guedes
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ab38b0089e
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reVC: Update Linux 64bit build download link
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2021-06-26 19:24:50 +02:00 |
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erorcun
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9c8ef3cca0
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Merge pull request #1151 from erorcun/miami
Multi-threaded audio streams on OAL
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2021-06-26 16:28:43 +03:00 |
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erorcun
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107c4df69c
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Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
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2021-06-26 16:24:23 +03:00 |
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withmorten
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9ab4f1a2d9
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fix screenshot name space
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2021-06-26 13:13:43 +02:00 |
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withmorten
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d8f5e86ede
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swap out codewarrior reVC.mcp with xml export
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2021-06-26 03:43:40 +02:00 |
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withmorten
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85d60b36da
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fix tabs in premake
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2021-06-26 03:20:18 +02:00 |
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Sergeanur
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225530ef04
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Fix premature CTimer calls
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2021-06-26 04:12:04 +03:00 |
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withmorten
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c869602b6d
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Merge pull request #1148 from withmorten/miami-githash
miami: add no-git-hash option to premake
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2021-06-25 19:51:52 +02:00 |
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erorcun
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9382e86d38
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Fix Particle FPE
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2021-06-25 18:29:38 +03:00 |
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erorcun
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0b057f34c9
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Update invite link
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2021-06-25 16:24:26 +03:00 |
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withmorten
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4e3fc35401
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add no-git-hash option to premake
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2021-06-25 02:41:40 +02:00 |
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withmorten
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5341840943
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fix cmake build.
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2021-06-25 02:38:50 +02:00 |
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Sergeanur
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f46461331c
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Refactor CTimer::Update
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2021-06-25 02:40:56 +03:00 |
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Sergeanur
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4660491243
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Timer fix
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2021-06-25 02:22:07 +03:00 |
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Sergeanur
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e5aa150557
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Frontend fix
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2021-06-25 00:40:00 +03:00 |
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Sergeanur
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14c71f39ff
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High FPS Fixes
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2021-06-25 00:39:47 +03:00 |
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Sergeanur
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b8cf8c53e7
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Don't restart OAL device when switching EAX
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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5156626582
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Make sampman stream functions default to stream 0 + type fixes
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2021-06-24 21:34:33 +03:00 |
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majestic
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fe65f20a30
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forgotten field in CBaseModelInfo::Shutdown
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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4b8b0a6d74
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Small fix
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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0f0cb40151
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Fix use of enum in ped comment banks switch
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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2b8ae07ec6
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forgot
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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1b5dbc4b41
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Add macros to set sample loop offsets
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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6426963807
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Fix cAudioManager::ProcessCarHeli
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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23755fdfb4
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Fix bullet trace sound offset
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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793e1223de
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fix
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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fad64667a7
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Fix some timer calls
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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6e4a2947ea
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Fix sin & cos calls
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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f2c8522daa
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Fix IsSphereVisible calls
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2021-06-24 21:34:33 +03:00 |
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aap
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93e9929925
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CEntity and C(Vu)Vector fixes and cleanup
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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be019c6126
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Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
# Conflicts:
# src/core/config.h
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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02655313e9
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Increase the number of audio channels to PS2 count and some small audio fixes
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2021-06-24 21:34:33 +03:00 |
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Sergeanur
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59ed4d0029
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Fix MAX_DIGITAL_MIXER_CHANNELS
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2021-06-24 21:34:33 +03:00 |
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majestic
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42e655b4cc
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some fixes for CPed
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2021-06-24 21:34:32 +03:00 |
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Sergeanur
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5bcdb933a7
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Use bool8 in audio code
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2021-06-24 21:34:32 +03:00 |
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Sergeanur
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bd94c16e78
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Fix C3dMarkers::PlaceMarker calls in Radar
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2021-06-24 21:34:32 +03:00 |
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erorcun
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618d689dff
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Pool fixes + peds not forming circle fix
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2021-06-24 21:34:28 +03:00 |
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Sergeanur
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0c41734c20
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Fix quiet police scanner on OpenAL
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2021-05-17 17:46:33 +03:00 |
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Sergeanur
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3a7cb9c5ce
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Fix oneshot audio crash
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2021-05-17 08:06:05 +03:00 |
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Sergeanur
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8a728faeb6
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Fixes to sfx names
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2021-05-16 13:17:35 +03:00 |
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Sergeanur
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2fc431d1bb
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Complete sfx enum, rename some sounds + fixes of missing ped comments
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2021-05-12 03:26:54 +03:00 |
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Sergeanur
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fc1bfcbc21
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fabs -> fabsf
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2021-05-10 09:13:32 +03:00 |
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Sergeanur
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4da733145e
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fix
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2021-05-10 02:45:29 +03:00 |
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Sergeanur
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3dda658e42
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Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
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2021-05-10 02:45:04 +03:00 |
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Sergeanur
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1817727a66
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Small Acos fix
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2021-05-10 02:36:18 +03:00 |
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