Nikolay Korolev
|
c4d4821327
|
Control updates
|
2020-10-11 12:56:33 +03:00 |
|
Sergeanur
|
b0becb5a2d
|
UnicodeMakeUpperCase move + arg fix
|
2020-10-11 10:39:04 +03:00 |
|
Sergeanur
|
9dba2386bb
|
Merge branch 'master' into VC/TextFinish
# Conflicts:
# src/text/Text.cpp
|
2020-10-11 10:34:47 +03:00 |
|
Sergeanur
|
e26e85deb8
|
Some unicode funcs belong to Font.cpp + small fix
|
2020-10-11 10:33:02 +03:00 |
|
majestic
|
e7ef45a606
|
CWaterCreatures
|
2020-10-10 17:49:54 -07:00 |
|
Roman Masanin
|
881db86895
|
CSpecialFX and some other classes
|
2020-10-09 20:29:38 +03:00 |
|
eray orçunus
|
a01b14f301
|
Fix sniper and water creatures bug, mark some files
|
2020-10-09 12:24:21 +03:00 |
|
majestic
|
c091a5c11a
|
CWaterCreatures
|
2020-10-08 19:28:31 -07:00 |
|
eray orçunus
|
73a3e9d5bb
|
Fixes, some thanks to ASan
|
2020-10-08 22:41:51 +03:00 |
|
majestic
|
7861992fe6
|
CWaterCreatures
|
2020-10-08 05:59:08 -07:00 |
|
eray orçunus
|
595421da39
|
Fixes, mouse AUX buttons, joystick detect menu
|
2020-09-30 20:03:01 +03:00 |
|
eray orçunus
|
f740588780
|
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
|
2020-09-30 02:44:02 +03:00 |
|
eray orçunus
|
f71953077d
|
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
|
2020-09-30 02:41:42 +03:00 |
|
erorcun
|
f9dc00a458
|
Merge pull request #718 from Nick007J/miami
VC replays
|
2020-09-29 23:00:50 +03:00 |
|
erorcun
|
e2314c7852
|
Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
|
2020-09-29 01:48:11 +03:00 |
|
eray orçunus
|
70aac0f460
|
Fixes: PS2/PS2-like menu, Hud, new sliding text found
|
2020-09-27 19:22:21 +03:00 |
|
eray orçunus
|
9b76424540
|
Fixes
|
2020-09-27 04:39:25 +03:00 |
|
Roman Masanin
|
b956be0f44
|
another clamp
|
2020-09-27 04:22:59 +03:00 |
|
Roman Masanin
|
f67275be13
|
correction of defects and another two audio functions
|
2020-09-27 03:35:15 +03:00 |
|
eray orçunus
|
a5d6c952a7
|
Credits & fixes
|
2020-09-27 02:36:49 +03:00 |
|
Roman Masanin
|
bb2e601e13
|
Merge remote-tracking branch 'upstream/miami' into miami
|
2020-09-26 21:38:37 +03:00 |
|
Nikolay Korolev
|
f7d5021ac5
|
VC replays
|
2020-09-26 21:10:23 +03:00 |
|
Roman Masanin
|
4c220b1f95
|
return bridge, crane and fix structures in fluff.h
|
2020-09-26 21:07:51 +03:00 |
|
Sergeanur
|
4d1182bdb1
|
Fix coronas reflections
|
2020-09-26 14:24:21 +03:00 |
|
Sergeanur
|
05e65baabe
|
Fix coronas reflections
|
2020-09-26 14:23:34 +03:00 |
|
Roman Masanin
|
b2e3d90734
|
ProcessEscalators + some fixes
|
2020-09-22 19:32:05 +03:00 |
|
Sergeanur
|
a8a28c1512
|
Move a bunch of math to cpp files + small fixes
# Conflicts:
# src/control/CarCtrl.cpp
# src/math/Matrix.h
# src/math/Vector2D.h
# src/math/math.cpp
# src/render/Skidmarks.cpp
|
2020-09-14 21:10:23 +03:00 |
|
Sergeanur
|
38ec1bd50d
|
Move a bunch of math to cpp files + small fixes
|
2020-09-14 21:07:31 +03:00 |
|
erorcun
|
350b1ec67e
|
Merge pull request #698 from majesticCoding/miami
cheats, fixes, cosmetic changes
|
2020-09-06 10:14:55 +03:00 |
|
majestic
|
9f43b1988b
|
cheats, fixes, cosmetic changes
|
2020-09-01 09:42:17 -07:00 |
|
aap
|
6fc6ed8635
|
Merge pull request #696 from Fire-Head/miami
Miami Weapon, WeaponEffects done
|
2020-09-01 17:30:49 +02:00 |
|
eray orçunus
|
3e549a7d44
|
CGame done, Peds, fixes
|
2020-08-30 12:40:30 +03:00 |
|
Fire_Head
|
a8999bbf38
|
Merge pull request #1 from GTAmodding/miami
Miami
|
2020-08-27 20:35:14 +03:00 |
|
Fire-Head
|
210c7b8785
|
bike shooting fix + trace temp fix
|
2020-08-27 20:27:28 +03:00 |
|
Fire-Head
|
a38702a7d2
|
weapons
|
2020-08-27 19:52:43 +03:00 |
|
Sergeanur
|
041d342faf
|
PlayerSkin done
|
2020-08-24 22:37:38 +03:00 |
|
aap
|
0a19925e99
|
finished sprites
|
2020-08-24 14:26:17 +02:00 |
|
aap
|
771235d213
|
weather fixes
|
2020-08-23 13:30:21 +02:00 |
|
aap
|
38a01a59fa
|
CWeather done
|
2020-08-23 13:27:56 +02:00 |
|
aap
|
23c52c1c86
|
fixed CRenderer::ScanSectorPoly again
|
2020-08-21 09:40:31 +02:00 |
|
aap
|
ac5af18891
|
fixed CRenderer::ScanSectorPoly again
|
2020-08-21 09:40:10 +02:00 |
|
aap
|
857cef776d
|
Merge pull request #693 from majesticCoding/miami
stable CScriptPaths
|
2020-08-20 23:01:21 +02:00 |
|
majestic
|
03c90b7c40
|
stable CScriptPaths
|
2020-08-20 09:44:26 -07:00 |
|
aap
|
bb948904b6
|
small stuff
|
2020-08-19 21:58:00 +02:00 |
|
aap
|
827ba62671
|
neo pipelines; postfx fix
|
2020-08-19 16:10:22 +02:00 |
|
aap
|
e3405f4be4
|
Merge branch 'master' of github.com:gtamodding/re3
|
2020-08-18 11:09:50 +02:00 |
|
aap
|
c556cbbbe0
|
neo pipelines
|
2020-08-18 10:58:15 +02:00 |
|
Sergeanur
|
732681db08
|
Island loading and PS2 alpha test added to options
|
2020-08-16 17:26:44 +03:00 |
|
erorcun
|
07038ce88e
|
Merge pull request #686 from erorcun/miami
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
|
2020-08-15 02:28:17 +03:00 |
|
aap
|
85d76dc171
|
fixed clouds render
|
2020-08-14 09:28:17 +02:00 |
|
aap
|
2a0a508a10
|
fixed clouds render
|
2020-08-14 09:27:54 +02:00 |
|
eray orçunus
|
b54bb62c94
|
Stats(except displaying), PlayerInfo, marker fix
|
2020-08-14 01:14:04 +03:00 |
|
aap
|
cdebea71f3
|
fixes to HUD and sprite2d
|
2020-08-13 18:47:39 +02:00 |
|
aap
|
afed831aed
|
extended postfx and sniper hud fix
|
2020-08-13 18:14:24 +02:00 |
|
aap
|
0d8fcb41ee
|
fix render poly bug
|
2020-08-13 16:30:23 +02:00 |
|
aap
|
f0503edf62
|
fix render poly bug
|
2020-08-13 16:29:42 +02:00 |
|
aap
|
878ffa8998
|
sun reflection fix
|
2020-08-12 10:48:00 +02:00 |
|
aap
|
b468d010a8
|
implemented extended postfx
|
2020-08-11 18:40:04 +02:00 |
|
aap
|
c2c65207a3
|
Merge pull request #677 from majesticCoding/miami
CWindModifiers
|
2020-08-10 17:12:32 +02:00 |
|
aap
|
2f987e315e
|
update librw (shadows are working now)
|
2020-08-10 17:04:57 +02:00 |
|
majestic
|
70029752f5
|
CWindModifiers
|
2020-08-09 21:42:12 -07:00 |
|
majestic
|
b73b6b8e13
|
CWindModifiers
|
2020-08-09 12:32:30 -07:00 |
|
aap
|
e57d450809
|
drunk blur done
|
2020-08-09 19:51:16 +02:00 |
|
aap
|
a149d9d511
|
little timecycle cleanup
|
2020-08-09 19:32:32 +02:00 |
|
aap
|
43bf854374
|
timecycle done
|
2020-08-09 19:11:44 +02:00 |
|
aap
|
4118d2aa55
|
finished skidmarks
|
2020-08-09 17:14:24 +02:00 |
|
aap
|
0bb46f3f8c
|
rubbish done
|
2020-08-09 16:49:15 +02:00 |
|
aap
|
59d25d3ad8
|
pointlight fixes
|
2020-08-09 15:45:54 +02:00 |
|
aap
|
6514bc6b39
|
pointlights done
|
2020-08-09 15:45:38 +02:00 |
|
aap
|
b02c7cdc44
|
coronas done
|
2020-08-09 13:17:48 +02:00 |
|
aap
|
5dc7ff98f2
|
corona fixes
|
2020-08-09 13:17:05 +02:00 |
|
Fire-Head
|
d2e090317f
|
static shadows fix, cutscene shadows switches
|
2020-08-08 15:06:45 +03:00 |
|
Sergeanur
|
7d8ffa9ebd
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/RoadBlocks.cpp
# src/core/Collision.h
# src/core/Pad.cpp
# src/core/SurfaceTable.h
# src/core/main.cpp
# src/core/re3.cpp
# src/peds/Population.cpp
# src/render/Fluff.cpp
# src/render/Shadows.cpp
# src/render/Shadows.h
# src/render/Sprite2d.cpp
# src/weapons/BulletInfo.cpp
|
2020-08-07 12:34:41 +03:00 |
|
aap
|
f14b1fba09
|
Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
|
2020-08-07 10:18:46 +02:00 |
|
aap
|
0d7fa6df3c
|
Merge pull request #676 from aap/master
VU0 collision
|
2020-08-07 10:18:40 +02:00 |
|
aap
|
40185161b8
|
Merge pull request #670 from Fire-Head/miami
Miami Shadows
|
2020-08-07 10:18:35 +02:00 |
|
Fire_Head
|
6fcc75032e
|
Update CutsceneShadow.h
|
2020-08-05 17:13:21 +03:00 |
|
Fire-Head
|
89fd7759a3
|
fixes
|
2020-08-04 16:24:59 +03:00 |
|
aap
|
d801167637
|
Merge pull request #668 from majesticCoding/miami
CEscalators done
|
2020-08-04 12:27:09 +02:00 |
|
majestic
|
394134f774
|
CEscalators done
|
2020-08-03 15:31:42 -07:00 |
|
aap
|
abb640c6b6
|
VU0 collision
|
2020-08-03 17:32:06 +02:00 |
|
eray orçunus
|
e14252914e
|
Squeeze performance option, minor fixes
Fixes are already in miami
|
2020-08-03 16:00:32 +03:00 |
|
Fire-Head
|
90689a1717
|
shadow fixes
|
2020-08-03 01:25:29 +03:00 |
|
Fire-Head
|
f6663b01bc
|
Update CutsceneShadow.h
|
2020-07-31 21:34:52 +03:00 |
|
Fire-Head
|
224fd77641
|
NULL -> nil
|
2020-07-31 21:21:58 +03:00 |
|
eray orçunus
|
eafa9cc107
|
new opcodes, buyable properties, minor fixes
|
2020-07-30 15:32:34 +03:00 |
|
Fire-Head
|
e2ded2d6ce
|
cutsceneshadow fixes
|
2020-07-30 01:32:21 +03:00 |
|
Sergeanur
|
acdc52116e
|
Merge branch 'master' into miami
# Conflicts:
# src/animation/RpAnimBlend.cpp
# src/audio/oal/stream.cpp
# src/audio/sampman.h
# src/control/Pickups.cpp
# src/core/Collision.cpp
# src/core/Collision.h
# src/core/FileLoader.cpp
# src/core/FileMgr.cpp
# src/core/FileMgr.h
# src/core/Streaming.cpp
# src/core/Streaming.h
# src/core/SurfaceTable.h
# src/modelinfo/VehicleModelInfo.h
# src/peds/Ped.cpp
# src/rw/RwHelper.cpp
# src/rw/RwHelper.h
# src/skel/glfw/glfw.cpp
# src/skel/platform.h
# src/text/Text.cpp
# src/text/Text.h
# src/vehicles/CarGen.cpp
# src/vehicles/Heli.cpp
|
2020-07-29 15:34:57 +03:00 |
|
Sergeanur
|
581cb5edfa
|
The real pickup reflection fix
|
2020-07-29 14:56:06 +03:00 |
|
Fire_Head
|
52e77c6634
|
Merge pull request #1 from GTAmodding/miami
Miami
|
2020-07-29 12:20:02 +03:00 |
|
Fire-Head
|
1803dcc873
|
miami shadows
|
2020-07-29 12:17:53 +03:00 |
|
aap
|
6b7a8f96a6
|
CCollision done and fixes
|
2020-07-27 15:38:46 +02:00 |
|
aap
|
2e8048d0fe
|
collision fixes
|
2020-07-27 15:38:12 +02:00 |
|
aap
|
90fdc4328b
|
CHeli and CRopes done
|
2020-07-27 14:06:23 +02:00 |
|
eray orçunus
|
ad6094ca1d
|
90% fixes, 10% skel refactoring
|
2020-07-24 21:02:55 +03:00 |
|
eray orçunus
|
732b760829
|
64-bit on Windows
|
2020-07-24 20:26:33 +03:00 |
|
eray orçunus
|
7e32c603fc
|
New math wrappers
from miami
|
2020-07-23 00:31:06 +03:00 |
|
eray orçunus
|
1dc6fbda1f
|
64-bit on Windows
|
2020-07-22 18:51:28 +03:00 |
|
erorcun
|
b182fa4bb8
|
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 18:21:39 +03:00 |
|
eray orçunus
|
f40f44b14e
|
Peds, Hud, CFO 1/2, fixes - including zone names
|
2020-07-22 15:19:22 +03:00 |
|
aap
|
34b162d2c9
|
fixed to renderer
|
2020-07-21 11:12:15 +02:00 |
|
aap
|
d4d6290403
|
fixed to renderer
|
2020-07-21 11:12:10 +02:00 |
|
aap
|
5bedca7692
|
fixed COcclusion
|
2020-07-20 23:25:04 +02:00 |
|
aap
|
ee2d0ffc14
|
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
|
2020-07-20 19:56:18 +02:00 |
|
aap
|
2612c9f12c
|
CPlaneTrails and CPlaneBanners done
|
2020-07-20 19:50:20 +02:00 |
|
majestic
|
1ff27e3363
|
cosmetic fixes
|
2020-07-20 09:49:39 -07:00 |
|
aap
|
e74b569115
|
CPlane done
|
2020-07-19 00:56:30 +02:00 |
|
Sergeanur
|
dd717b2d93
|
Actual fix now xD
|
2020-07-18 13:27:31 +03:00 |
|
Sergeanur
|
cf5dd6289e
|
Fix TempVertexBuffer overflow
|
2020-07-18 13:09:21 +03:00 |
|
Sergeanur
|
30384bb4ef
|
Merge branch 'master' into miami
# Conflicts:
# src/render/Credits.cpp
|
2020-07-17 21:15:47 +03:00 |
|
Sergeanur
|
1b161275e1
|
Fix CalcScreenCoors... again
|
2020-07-17 18:23:11 +03:00 |
|
Sergeanur
|
27e1fa1d28
|
Add missing f's
|
2020-07-17 17:56:59 +03:00 |
|
Sergeanur
|
d0f5464200
|
Merge branch 'master' into miami
# Conflicts:
# src/control/CarAI.cpp
# src/control/Phones.cpp
# src/control/Phones.h
# src/control/Record.cpp
# src/control/Restart.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.h
# src/core/Streaming.cpp
# src/core/TempColModels.cpp
# src/core/Wanted.cpp
# src/core/Zones.cpp
# src/core/config.h
# src/core/main.cpp
# src/core/re3.cpp
# src/entities/Entity.cpp
# src/entities/Physical.cpp
# src/extras/frontendoption.cpp
# src/modelinfo/ModelInfo.cpp
# src/modelinfo/PedModelInfo.cpp
# src/peds/CivilianPed.cpp
# src/peds/CopPed.cpp
# src/peds/EmergencyPed.cpp
# src/peds/Ped.cpp
# src/peds/Ped.h
# src/peds/Population.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# src/skel/win/win.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/Boat.cpp
# src/vehicles/Boat.h
# src/vehicles/Vehicle.cpp
|
2020-07-13 18:10:17 +03:00 |
|
Sergeanur
|
841fa5155c
|
Rename LEVEL_NONE to LEVEL_GENERIC
|
2020-07-13 17:43:09 +03:00 |
|
Sergeanur
|
6eb8f6ae5a
|
Add cutscene borders switch to the menu
|
2020-07-11 12:04:26 +03:00 |
|
Sergeanur
|
cf69f22a0c
|
Remove island loading
|
2020-07-09 19:18:42 +03:00 |
|
eray orçunus
|
67a3c7d2ee
|
VC fighting, Peds, many fixes including ghost bikes
|
2020-07-09 17:01:07 +03:00 |
|
Dominik
|
478d4246c4
|
Miami Colors.
Miami colors for MissionPassed/Failed, oddjob text 1 and 2 + fixed wrong busted/wasted color (it was pink and in the original its actually green)
|
2020-07-07 00:32:13 +02:00 |
|
aap
|
2141247e08
|
CBoat and friends
|
2020-07-01 18:04:02 +02:00 |
|
Sergeanur
|
cbed027c0e
|
Merge branch 'master' into miami
|
2020-06-30 08:24:05 +03:00 |
|
Sergeanur
|
a15f3ddb8b
|
Fix glfw build
|
2020-06-30 08:08:50 +03:00 |
|
Sergeanur
|
1d2d5fe6ae
|
Merge branch 'master' into miami
# Conflicts:
# src/render/MBlur.cpp
# src/render/MBlur.h
|
2020-06-30 07:45:54 +03:00 |
|
Sergeanur
|
6d396ba73b
|
Fix MBlur
|
2020-06-30 07:43:20 +03:00 |
|
aap
|
b072cbca93
|
cleanup
|
2020-06-29 12:12:52 +02:00 |
|
aap
|
94ce376a76
|
cleanup
|
2020-06-29 12:12:43 +02:00 |
|
Sergeanur
|
b26eec5daf
|
Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
|
2020-06-29 12:56:50 +03:00 |
|
Fire-Head
|
3b3324de38
|
Update MBlur.cpp
|
2020-06-29 11:14:00 +03:00 |
|
Fire-Head
|
2f12d0e231
|
Update MBlur.cpp
|
2020-06-29 10:40:06 +03:00 |
|
Fire-Head
|
fcac1f9a34
|
fix linux build?
|
2020-06-29 10:36:35 +03:00 |
|
Fire_Head
|
860f75d66c
|
Merge branch 'master' into ps2menu
|
2020-06-29 09:37:53 +03:00 |
|
aap
|
3370ae04cb
|
renamed 2dfx shadowRange to Size
|
2020-06-28 12:08:46 +02:00 |
|
aap
|
418bee9c22
|
renamed 2dfx shadowRange to Size
|
2020-06-28 12:05:42 +02:00 |
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Fire-Head
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233792e2b8
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fixfixfix
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2020-06-28 00:31:45 +03:00 |
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Fire-Head
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1c11a8081f
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mips overdose
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2020-06-28 00:01:51 +03:00 |
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aap
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592a6aef0b
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Merge pull request #638 from erorcun/miami
CWanted, anim fix, ped objs renaming, remove III beta features
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2020-06-25 15:15:01 +02:00 |
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aap
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2b21f92347
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rename attractor flag to type
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2020-06-25 15:13:33 +02:00 |
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aap
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cafe4d6f0c
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rename attractor flag to type
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2020-06-25 15:13:08 +02:00 |
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eray orçunus
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f3ed6659c3
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CWanted, anim fix, ped objs renaming, remove III beta features
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2020-06-22 04:20:56 +03:00 |
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aap
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60f736f20f
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FOV fix
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2020-06-21 14:52:44 +02:00 |
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aap
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98baa36f1a
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FOV fix
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2020-06-21 14:50:00 +02:00 |
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aap
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c5205a89ee
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CCamera done
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2020-06-20 14:54:11 +02:00 |
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eray orçunus
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e9d5d42ea9
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fix clipped subtitles
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2020-06-17 11:11:44 +03:00 |
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Sergeanur
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655eaa36ce
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/Script.cpp
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/render/Fluff.cpp
# src/render/Hud.cpp
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2020-06-15 17:44:47 +03:00 |
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aap
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c7a32bb83d
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some camera code
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2020-06-14 09:36:30 +02:00 |
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Sergeanur
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beb6f3bf80
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small fixes
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2020-06-13 13:57:25 +03:00 |
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Nikolay Korolev
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f78f707935
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script fix
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2020-06-13 02:02:59 +03:00 |
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majestic
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2cc8ecbb90
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removed extern from RwImVertexIndex SmokeTrailIndices and additional rotational variables for minigun
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2020-06-11 01:36:45 -07:00 |
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majestic
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cf8fcada6e
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m_density renamed to m_opacity
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2020-06-10 14:01:37 -07:00 |
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majestic
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287987b8fe
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SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded
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2020-06-10 13:47:48 -07:00 |
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majestic
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a99da7b94e
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more original cheats
- CSmokeTrails and CSmokeTrail classes added in new files
- more cheats added
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2020-06-10 13:19:05 -07:00 |
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